What i said was misinterpreted and there was no argument, purely how things look from an angle that isn't ours as the player. What i'm saying is looking at how things work and the updates (atleast the english notes) SE is considering slower enmity gain over time and SE is aiming in that direction but they too are trying to ws at 20). I think there's a mechanic in mind we don't care to see or can't see that they don't want to trip up while tip toe around sorta like smn bp timer. I can see them tweaking what we have but maybe not until they show us what's up next content-wise.
Dousing or shedding is nice but like i stated in my third paragraph proper fixes to what we have would be far more likely since arrow enmity hasn't changed since most of us first picked up rng and they haven't mentioned any of the sort. An active stealth shot we can pop and fire off ws > sekk > ws > SS+Ba >ws under -30 or 40 enmity under a short duration seems sexy to me without having a bandwagon or rng alliance insurgency (again). Fully active camo we can shoot/ws behind is icing on my cake.
We gotta realize they won't help us but will throw us a bone.