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  1. #1
    Player
    Join Date
    Jul 2014
    Posts
    1,909

    Suggestions to improve BLM



    Add a job ability you can click on with a 1 min timer, to convert Drain spells to give back MP instead (convert HP drained to MP). MP is our main source of damage, we need to keep it up and need to be able to get mp back from monsters that have no MP. Also give a bigger boost to magic accuracy so it's worth using on higher tier monsters.

    Add a job ability to greatly increase cast speed of spells and reduce mp cost, that works in a similar fashion to Hasso so you can have it up full time, also add an alt version that greatly increases defence like Seigan. It is no longer acceptable to have such slow cast times when other damage classes can do so much more dmg.

    Increase the scythe and staff skill of BLM to A+ and give them some accuracy / haste bonuses, melee needs to be viable. Especially for solo play with trusts.

    Allow elemental spells like Burn to have much greater impact on the monsters magic evasion / defence and also that do more damage per tick.
    (0)

  2. #2
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Pixela View Post


    Add a job ability you can click on with a 1 min timer, to convert Drain spells to give back MP instead (convert HP drained to MP). MP is our main source of damage, we need to keep it up and need to be able to get mp back from monsters that have no MP. Also give a bigger boost to magic accuracy so it's worth using on higher tier monsters.

    Add a job ability to greatly increase cast speed of spells and reduce mp cost, that works in a similar fashion to Hasso so you can have it up full time, also add an alt version that greatly increases defence like Seigan. It is no longer acceptable to have such slow cast times when other damage classes can do so much more dmg.

    Increase the scythe and staff skill of BLM to A+ and give them some accuracy / haste bonuses, melee needs to be viable. Especially for solo play with trusts.

    Allow elemental spells like Burn to have much greater impact on the monsters magic evasion / defence and also that do more damage per tick.
    None of these suggestions are important or even useful for BLM, and already exist in the case of elemental debuffs and merits/relic legs/feet and other gear being added over time like Agwu's legs.

    These suggestions show a complete unfamiliarity with the job itself.
    (1)

  3. #3
    Player
    Join Date
    Jul 2014
    Posts
    1,909
    Then post your own
    (0)

  4. #4
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    164
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    ... wait, there are black mages who don't have effectively infinite MP through reforged artifact body, occult acumen driven myrkr, refresh, and convert?

    If you want something that will really benefit how black mages are actually used, try a job ability which affects one spell; if that spell magic bursts, the recast timer for it is reset instantly and the next spell cast benefits from magic burst damage II +20 or so (with a five to ten second window to expire.)

    Maybe something that boosts magic critical so it's not absolute garbage would be cool too. Turning magic critical into magic critical II might be a little much, but just plain mcrit is the most worthless thing in the game and yet somehow in 2022 we are seeing it put on blm's super empyrean gear as if it's supposed to be exciting. Job ability that turns mcrit into mcritII for 3 minutes or until a spell critical hits, whichever comes first?
    (0)

  5. #5
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Pixela View Post
    Then post your own
    https://forum.square-enix.com/ffxi/t...967#post648967
    (0)

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Add a job ability you can click on with a 1 min timer, to convert Drain spells to give back MP instead
    We have that already. It's called Aspir.
    (1)

  7. #7
    Player Zenion's Avatar
    Join Date
    Nov 2021
    Posts
    164
    Character
    Zenion
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    We have that already. It's called Aspir.
    That's MP to MP though. I think the idea is to make Drain work sort of like Magic Hammer, damage to the HP but healing to the MP, maybe able to work on monsters that don't have MP of their own (otherwise, it does become a bit redundant next to three tiers of Aspir.)
    (0)

  8. #8
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    To be fair you can just use occult with myrkr or taker to solve mpless targets
    (0)

  9. #9
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,101
    Character
    Spicyryan
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by hideka View Post
    To be fair you can just use occult with myrkr or taker to solve mpless targets
    Runs into issues if you are against a foe that isn't returning full spell cost with coat and weak nuking OA set or in general such as Gartell if both hands are up, Skomora/Triboulex wiping TP, wanting to get AM2 up, etc.

    However, "give us another aspir" from the OP was ridiculous, lol.
    (1)

  10. #10
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    972
    I don't know anything about BLM, but how do they keep TP for Myrkr? Do they not swap weapons frequently?
    (0)
    It's your server.

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