Admittedly not many people.... Just trying to show that LR update is not as "earthshattering" as some people are making it out to be, especially under high buff situations.
And why is that a bad thing?
To put things into perspective, most other melee have other ways of increasing their attack speed and TP gain - ie. Mnk with martial arts (30% reduction), nin with DW (35% reduction albeit lower TP gain), War with DA, Sam meditate + hasso, Drg jumps, etc. On top of that, with the exception of Sam, those jobs can take advantage of critical hit WSs. Drk has what? Absorb-TP and tactical parry? Oh right and Occult Acumen.
This is definitely a great addition to Drk without overpowering it. It simply levels the playing field a bit. I can only hope that the Devs have the sense not to nerf it in any way. That is my primary concern when I hear people claiming that it is overpowered in some way
Last edited by Ender; 04-23-2011 at 05:31 PM.
I don't think he understands how much extra damage that is once you already have over 50% haste. It does not work like Double Attack where 10% = X amount of DPS. The amount of DPS haste adds is dependent on how much total haste you have. At 60% haste adding 20% more haste will double your DPS.
Also Torcleaver is comparable in damage to other job's critical hit WS. It's not that hard to get an NQ.
Last edited by Atomic_Skull; 04-23-2011 at 05:58 PM.
Why did you compare 61.5% to 80%? The former includes magical + gear, while the latter includes magical + gear + JA. A more fair comparison would be 71.5% to 80%, assuming Drk is using Hasso.
So the comparison would be:
Twilight Scythe (Dmg: 128, Delay: 513)
71.5% Haste; Delay: 146.205 DPS: 52.53
80% Haste; Delay: 102.6 DPS: 74.85
So pretty significant boost in DPS but not exactly close to double.
I'm curious, what do you feel about this update? I just ask because everything you say seems to border on it would make Drk overpowered. I do agree with you though that adding a crit WS might be pushing it but that is for the Devs to decide.
Last edited by Ender; 04-23-2011 at 06:18 PM.
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