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  1. #1
    Player Atomic_Skull's Avatar
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    Mar 2011
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Dart View Post
    if you have a bard available fulltime (like I do) this buff isn't as earthbreaking as many of you believe it to be.

    Without Soul Voice the 80% haste cap can only be reached for 30 seconds out of every 4:10

    With this change you will now be able to hit the hard cap for haste 72% of the time without Soul Voice. So yes it's a huge, huge upgrade.

    And haste is *not* like double attack where adding more is a linear progression. It's a curve. An additional 5% haste adds much more damage when you already have 75% haste than it does when you have 25% haste.
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    Last edited by Atomic_Skull; 04-23-2011 at 11:12 AM.

  2. #2
    Player Dart's Avatar
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    Mar 2011
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    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Without Soul Voice the 80% haste cap can only be reached for 30 seconds out of every 4:10

    With this change you will now be able to hit the hard cap for haste 72% of the time without Soul Voice. So yes it's a huge, huge upgrade.

    And haste is *not* like double attack where adding more is a linear progression. It's a curve. An additional 5% haste adds much more damage when you already have 75% haste than it does when you have 25% haste.
    as I said if you have a bard fulltime this isn't as earthshattering as you're making it out to be. I am in no way saying that it isn't a nice addition.

    25% from gear

    (I can never remember which) 43-44% from magic status. Basically i'm getting a boost of 12% in haste for that duration. its nice but not gamebreaking and certainly doesn't make up for how weak our ws's are compared to the other mainsteam jobs.
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  3. #3
    Player Atomic_Skull's Avatar
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Dart View Post
    as I said if you have a bard fulltime this isn't as earthshattering as you're making it out to be. I am in no way saying that it isn't a nice addition.

    25% from gear

    (I can never remember which) 43-44% from magic status. Basically i'm getting a boost of 12% in haste for that duration. its nice but not gamebreaking and certainly doesn't make up for how weak our ws's are compared to the other mainsteam jobs.
    Magical haste cap is 43.75% but you can't reach it with a single BRD without Soul Voice. The best you can get is 36.5% (12.5+9+15) or 61.5% haste. the difference between 61.5% and 80% is nearly double the DPS.



    Assuming a Woeborn (Delay 528 Damage 131)

    25% haste: Delay 396 DPS 19.84

    35% haste: Delay 343.2 DPS 22.9

    50% haste: Delay 264 DPS 29.77

    61.5% haste: Delay 203.28 DPS 38.66

    68.75% haste: Delay 167.64 DPS 46.88

    80% haste: Delay 105.6 DPS 74.43
    (1)
    Last edited by Atomic_Skull; 04-23-2011 at 03:01 PM.

  4. #4
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    Quote Originally Posted by Atomic_Skull View Post
    Without Soul Voice the 80% haste cap can only be reached for 30 seconds out of every 4:10
    This is not true. With a Dnc with merited haste samba and Sam SJ, you can have 80% haste even without Brd soul voice.
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  5. #5
    Player Jar's Avatar
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    Mar 2011
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    caitsith derp
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    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Ender View Post
    This is not true. With a Dnc with merited haste samba and Sam SJ, you can have 80% haste even without Brd soul voice.
    25+36+20 = 80 right!

    but who plays dance?
    (0)

  6. #6
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    Admittedly not many people.... Just trying to show that LR update is not as "earthshattering" as some people are making it out to be, especially under high buff situations.
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  7. #7
    Player Jar's Avatar
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    caitsith derp
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    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Ender View Post
    Admittedly not many people.... Just trying to show that LR update is not as "earthshattering" as some people are making it out to be, especially under high buff situations.
    Its a big deal because most the time it will put us 10-15% haste above other ppl
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  8. #8
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    Quote Originally Posted by Jar View Post
    Its a big deal because most the time it will put us 10-15% haste above other ppl
    And why is that a bad thing?

    To put things into perspective, most other melee have other ways of increasing their attack speed and TP gain - ie. Mnk with martial arts (30% reduction), nin with DW (35% reduction albeit lower TP gain), War with DA, Sam meditate + hasso, Drg jumps, etc. On top of that, with the exception of Sam, those jobs can take advantage of critical hit WSs. Drk has what? Absorb-TP and tactical parry? Oh right and Occult Acumen.

    This is definitely a great addition to Drk without overpowering it. It simply levels the playing field a bit. I can only hope that the Devs have the sense not to nerf it in any way. That is my primary concern when I hear people claiming that it is overpowered in some way
    (1)
    Last edited by Ender; 04-23-2011 at 05:31 PM.

  9. #9
    Player Atomic_Skull's Avatar
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    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Jar View Post
    Its a big deal because most the time it will put us 10-15% haste above other ppl
    I don't think he understands how much extra damage that is once you already have over 50% haste. It does not work like Double Attack where 10% = X amount of DPS. The amount of DPS haste adds is dependent on how much total haste you have. At 60% haste adding 20% more haste will double your DPS.

    Also Torcleaver is comparable in damage to other job's critical hit WS. It's not that hard to get an NQ.
    (0)
    Last edited by Atomic_Skull; 04-23-2011 at 05:58 PM.

  10. #10
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    Quote Originally Posted by Atomic_Skull View Post
    I posted a chart but he still doesn't understand how much extra damage that is once you already have over 50% haste. It does not work like Double Attack where 10% = X amount of DPS. The amount of DPS haste adds is dependent on how much total haste you have. At 60% haste adding 20% more haste will double your DPS.

    Why did you compare 61.5% to 80%? The former includes magical + gear, while the latter includes magical + gear + JA. A more fair comparison would be 71.5% to 80%, assuming Drk is using Hasso.

    So the comparison would be:

    Twilight Scythe (Dmg: 128, Delay: 513)

    71.5% Haste; Delay: 146.205 DPS: 52.53


    80% Haste; Delay: 102.6 DPS: 74.85


    So pretty significant boost in DPS but not exactly close to double.

    I'm curious, what do you feel about this update? I just ask because everything you say seems to border on it would make Drk overpowered. I do agree with you though that adding a crit WS might be pushing it but that is for the Devs to decide.
    (0)
    Last edited by Ender; 04-23-2011 at 06:18 PM.