He's actually citing the source for FFXI's expenses being billed under FFXIV. Which I would consider an acceptable source, coming from SE itself- but he's also long been asserting that they combine the playercounts of the games when talking about how many players they have, Which has never been said by SE and isn't provable otherwise.
But the purpose of that expense merging isn't what he wants us to think. They're simply doing it for efficiency. By putting the projects under one umbrella, they can have a single pool of talent and the FFXI producer (Matsui) makes a case for (usually this is done with a cost-benefit analysis or CBA) and asks for resources when he needs them. Of course this goes beyond the development staff, as the same customer support staff also handles both games. This has nothing to do whatsoever with deliberately trying to pad FFXIV's income or player count- and in fact they are only talking about expenses here- not income, and not player counts. This structure is what allows FFXI to keep operating as it does. Had Yoshida not stepped in, FFXI likely would have stopped getting any content updates long ago.


Reply With Quote