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  1. #1
    Player BST's Avatar
    Join Date
    Jul 2011
    Posts
    182
    Character
    Cliche
    World
    Quetzalcoatl
    Main Class
    THF Lv 75
    I haven't ever seen on Quetzalcoatl, anyone complain about this, probably because everyone gets help.

    But more so, I'd bet because, nobody on Quetzalcoatl buys EXP, because nobody advertises it, thus by the time players reach Lv. 99 they have been capping their Skills and have decent gear.

    I have played on Asura and ran a Linkshell that was very popular, because I helped everyone with content, and one thing I noticed was the amount of players who paid to skip EXP and told me they had very low Skill (Weapon / Magic), hell, one Lv. 99 Thief asked me to kill Siren because they couldn't hit it enough, the Lower level Story Siren, not the Avatar battle.

    Have soloed Ambuscade on N (the harder version) as SMN with a Party of new players who couldn't do enough damage, and VD (the easier version) for the same reason. So many players skip skip skip without a thought. They can't even farm Sparks because too many bots in Escha plus they lack Skill.

    So, the Solo bosses should be doable by decently geared players with capped skill and some NPC food, and also some decent Trusts, not the four basic ones you get handed to you.
    If not, you must be doing something wrong, I've done them myself with no help, and if I did need help I'd just ask, but I know these can be do Solo.

    You can't just blast through the content with NQ Ambuscade trash or worse, but quite a bit of it you can.
    I can beat these with my Mule SMN that has 280 smn skill with AF 109 from Deeds reward with a capped Staff skill and Lv. 30 rdm sub.
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  2. #2
    Player Sp1cyryan's Avatar
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    Mar 2011
    Posts
    1,113
    Quote Originally Posted by BST View Post
    I haven't ever seen on Quetzalcoatl, anyone complain about this, probably because everyone gets help.

    But more so, I'd bet because, nobody on Quetzalcoatl buys EXP, because nobody advertises it, thus by the time players reach Lv. 99 they have been capping their Skills and have decent gear.

    I have played on Asura and ran a Linkshell that was very popular, because I helped everyone with content, and one thing I noticed was the amount of players who paid to skip EXP and told me they had very low Skill (Weapon / Magic), hell, one Lv. 99 Thief asked me to kill Siren because they couldn't hit it enough, the Lower level Story Siren, not the Avatar battle.

    Have soloed Ambuscade on N (the harder version) as SMN with a Party of new players who couldn't do enough damage, and VD (the easier version) for the same reason. So many players skip skip skip without a thought. They can't even farm Sparks because too many bots in Escha plus they lack Skill.

    So, the Solo bosses should be doable by decently geared players with capped skill and some NPC food, and also some decent Trusts, not the four basic ones you get handed to you.
    If not, you must be doing something wrong, I've done them myself with no help, and if I did need help I'd just ask, but I know these can be do Solo.

    You can't just blast through the content with NQ Ambuscade trash or worse, but quite a bit of it you can.
    I can beat these with my Mule SMN that has 280 smn skill with AF 109 from Deeds reward with a capped Staff skill and Lv. 30 rdm sub.
    That's the problem. Players hit a basic wall solo, and rather than care or try to improve they just want the wall removed.
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  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Quote Originally Posted by Sp1cyryan View Post
    That's the problem. Players hit a basic wall solo, and rather than care or try to improve they just want the wall removed.
    That's not true. I'm all for such things. But not all walls are reasonable. A wall should be a challenge to overcome. having needlessly confusing and redundant items is not a challenge. And things that offer similar quality items should have comparabile difficulty.

    There's also inconsistent difficulty here. Sortie is a joke and makes vagary look easier by comparison when it comes to getting empyrean upgrades, despite sortie being for a higher upgrade level. Do you not agree there should be a difficulty progression from lower tier stuff to higher tier stuff?
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    Last edited by Alhanelem; 08-21-2022 at 11:09 AM.

  4. #4
    Player Sp1cyryan's Avatar
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    Mar 2011
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    1,113
    Quote Originally Posted by Alhanelem View Post
    That's not true. I'm all for such things. But not all walls are reasonable. A wall should be a challenge to overcome. having needlessly confusing and redundant items is not a challenge. And things that offer similar quality items should have comparabile difficulty.

    There's also inconsistent difficulty here. Sortie is a joke and makes vagary look easier by comparison when it comes to getting empyrean upgrades, despite sortie being for a higher upgrade level. Do you not agree there should be a difficulty progression from lower tier stuff to higher tier stuff?
    It is true because it's how players treat XI anymore.

    If choosing to solo empty +1 unlock in the alternative BF provided instead of teaming up is a challenge to overcome for these people. Then it isn't needlessly confusing or redundant. The person just isn't prepared and fails by their own means, as they should in this case.

    Also something like Leshonn in Sortie is more challenging than Putraxia so idk what you are on about. Nor would it matter. You don't adjust something because "Well, something else is easier" or some nonsense.
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  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,124
    Quote Originally Posted by Sp1cyryan View Post

    Also something like Leshonn in Sortie is more challenging than Putraxia so idk what you are on about. Nor would it matter. You don't adjust something because "Well, something else is easier" or some nonsense.

    Yes you do, when a content you release to upgrade something further than the previous content is, at least for the purposes of carrying out said upgrades, not as difficult. Which I feel that it is.
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  6. #6
    Player Sp1cyryan's Avatar
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    Mar 2011
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    Quote Originally Posted by Alhanelem View Post
    Yes you do, when a content you release to upgrade something further than the previous content is, at least for the purposes of carrying out said upgrades, not as difficult. Which I feel that it is.
    Vagary isn't difficult at all, and there is no requirement that upgrade content be a certain difficultly. I expect the +3s will be more difficult. Either way, it doesn't really matter.
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