Results -9 to 0 of 92

Threaded View

  1. #34
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,108
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That is, if you are in a party thats doing procs.
    Which is all of them except the ones that are solo/duoing stuff.

    Dallas has already stated that he doesn't use Minkin at all, and that using Minkin does nothing to both the avatar and player.....yeah....
    It doesn't if you're in a melee SMN setup. If you're not, however, minikin is very important.

    If you are doing a melee SMN setup, you are buffing physical blood pacts and you and your avatar's melee DoT. The Empyrean weaponskill returns a huge amount of MP back to you, especially if you swap into more max MP gear for it.

    You do not need perp cost in every slot to offset the perp cost. Melee SMN set ups work just fine and you don't need Minikin for the refresh at all when doing it.

    Minikin is a great atma for all mages, but it is not helpful when doing a melee strategy.

    He states that damage is better for emp staff to have Regain atmas on, including Sea Daughter.
    I would rather just use traditional DD atmas e.g. stout arm / voracious violet / razed ruins. But his point isn't completely without merit. High regain means better Myrkrs in less time.
    Are you aware that a 300% Myrkr gives me back over 1050 MP in abyssea, as a Galka, without an optimized WS kit? Imagine how much Tarutaru SMNs get.

    The reason i'd pass on Sea Daughter though is beyond Myrkr's strength in getting MP back, the best thing staff does is damage over time. The best staves have DMG ratings comprable to other 2H weapons but have a lower delay. Retribution is the best physical WS in staff's arsenal, and it's not as good as it should be, even with DD atmas. I hope we get one more set of WS and staff gets a new physical that's worth using.

    However, I'm not going to tell you that Melee SMN is the only good SMN and that you're gimp if you don't do it, because that's nonsense. A SMN's strength is in the variety of things it is capable of, from support to "nukes" to spike physical damage. There is no one right way to play the job.
    (2)
    Last edited by Alhanelem; 06-10-2011 at 08:26 AM.