Oh don't worry I have since redone my merits since then. Also I noticed spirits didn't get interrupted all that often, maybe 30-40%, which may seem like a bit much but they still casted more often then they were interrupted. Mind you I didn't find them useful on higher lvl nms/fights, to a level 75. I just found them to be a nice substitute instead of carby kiting on certain nms.
At the time my gear wasn't the all around best and I was only in a social shell that only did missions if everyone happened to be on the same page. So I felt contempt with just messing around with spirits. Nowadays I feel I've grown much more as a player, I don't carry my old stubborn "Gearing for haste is useless!" mindset anymore. I'm not saying that spirits are a untapped godsend to SMN. I'm simply stating that I had found some miniscule and highly situational uses for them and they are not flat-out "useless."
On the debate I feel the "developmental time" could have been better used to attempt to fix or add something to spirits instead of give us a new JA that only has one use every 5 mins for a little extra damage. Though I do feel the BP recasts issues still have higher priority over spirits adjustments.


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