Quote Originally Posted by Xellith View Post
Unfortunately for everyone who plays FFXI, the dev team has a philosophy - If nobody plays the job then don't give it updates. If people do play the job then do give it updates.
It has more to do with nobody in the dev team, or the testing group, playing SMN. I'm sure people just job swap to SMN for the tests and says "Yea, I could summon this avatar and trigger BP, job works!".

Because the skill over cap system would never have passed if they had any serious testers that noticed that "hey, if I level up a level, my skill becomes uncapped and I lose efficiency" or "Hey, I got 50 skill over cap, which is amazing, and yet it only extends crimson howl to slightly past 1 min duration. What gives?"

I'm just glad they said "Screw this, we aren't adding SMN to FF14", so that they indirectly could admit that they haven't done a single thing correct with SMN since 2001. 10 years and still no clue how you'd make a mage function with a staff, spirits and avatars.