Quote Originally Posted by Alhanelem View Post
I'm not sure what you mean by unattended. all means o f taking screenshots require some input from the user.
By unattended I mean anything after the initial button press:

Quote Originally Posted by Dragoy View Post
On Linux I have a very simple self-made script to save an image of whatever the active window currently is to a pre-set directory, using the window title as its name and adding time and date to it without any other interaction from me aside from the initial button press.
This seems to be something that BobbinT would appreciate.

Quote Originally Posted by BobbinT View Post
It basically annoys me to do snipping every time, since for currently I'm in cutscene & kinda just killed immersion with me needing to snipping forth & back. Plus this will not work if there's like action cutscene where I need to make several screenshot in succession, it's not like there's ability to freeze the screen while i properly snip & save it, then resume so that I could take another one on exact moment.
Quote Originally Posted by Alhanelem View Post
Yes, it's less convenient than pressing scl lck and prt scrn but it gives you the ability to do much more than the in-game function can do. You can set up just about anything with the delay feature. I think if you try it rather than dismiss it out of hand based on words I'm typing, you'll find it useful.
I don't have a machine with Windows installed on it handy, but I can imagine it pretty well from your description, thank you!

It seems to be very similar to the several open-source applications out there, of which some can be used in the "unattended" way as well, but I can't really recommend any at this time since I'd have to first research their support for Windows.