Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 84
  1. #11
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Seems to me like this is SE's attempt at making PLD more popular. I have no idea if it will have any effect at all, since in general MNKs and WARs have plenty VIT as well.
    (0)

  2. #12
    Player Jalonis's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Minela
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Malamasala View Post
    Seems to me like this is SE's attempt at making PLD more popular. I have no idea if it will have any effect at all, since in general MNKs and WARs have plenty VIT as well.
    And of course good ninja/dancer/thf tanks don't get hit to get critted anyway.
    (0)

  3. #13
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    If this update ends up with people stacking the +VIT, I'll laugh. I believe Eeek might be right, this will affect jobs which rely on crit hit weaponskills (and regular attacks too) for damage/hate. Maybe it's an attempt from SE to try and bring more balance to DD jobs (i.e. the DD jobs whose weaponskills can't crit), I have no idea. And if it is, I guess we'll just have to wait and see how much of an impact it will have. Have mixed feelings about this. :/
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  4. #14
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Hard for me to get upset about this without seeing numbers. If it's a pure AGI comparison like the Subtle Blow stuff, maybe any kind of difference 30 or greater will see no change. Meanwhile, if under that, it might turn into 2 VIT for every -1 CDMG% if below. Also unsure if merely boosting +ATK could help offset this as people are rarely capped without BRDs or CORs around and the idea that food "isn't needed" in Abyssea.
    (0)

  5. #15
    Player Wojo's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    22
    Character
    Wojo
    World
    Cerberus
    Main Class
    NIN Lv 95
    RR is so overpowered and unbalanced that anyone in Abyssea MUST use this atma all the time. Anything else is completely rediculous.

    Still unclear how this changes will impact the game though.
    (0)
    5/26/11

  6. #16
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    hope it is only mob > player.

    the vit and crt hit makes no sence, this does not help blood tanking...

    I would rather them not change this.

    is any testing done before ti gets to the players?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #17
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Square like to build jobs up to bandwagon status then knock them down, they have done it quite a few times. This could very well end up being a major crit nerf for war/mnk/thief/nin.

    Great way to make all your bandwagon players go level other jobs and gear those up, remember how rng used to be the most broken job in the game?

    Calling it now, they will decimate crit ws.
    (1)

  8. #18
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    I think some of you are way overeacting... I mean, really? Just wait please and stop the whining.
    (1)

  9. #19
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Tamoa View Post
    If this update ends up with people stacking the +VIT, I'll laugh.
    Or they could just finish the Sandoria WotG questline if they are that scared of crits
    (0)

  10. #20
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    I do not believe a whole lot will change with the VIT adjustments I think SE is just wanting to give VIT a bigger role because it's a pretty neglected stat. You probably won't see a noticeable reduction in your critical damage unless its a PLD or MNK type mob, at the same time you might see an increase in crit. damage against Mage type mobs.
    (1)

Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread