I think the message is, get all your Abyssea stuff done before this update hits if you lowman using a mnk, thief or nin!
I think the message is, get all your Abyssea stuff done before this update hits if you lowman using a mnk, thief or nin!
As long as it's just a bunch of players versus one mob, difficulty will often be reduced to hate resets, instant-KOs (be it Death or insanely powerful TP moves/spells), and Charmga. Until more mobs get more buddies with more unique AI that's not AV stupid and the environments themselves are also a factor (Diabolos fight with the tiles is like the only example of this I can think of), then it'll likely be more of the same. And on some level, gimmicks get old after you've done 'em a few times, so SE can't be too harsh without risking alienating players.
To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger.![]()
Devin "Camate" Casadey - Community Team
Has there been any testing done on VIT yet and quickly before the update comes, so we can test afterwords?
2 VIT = 1 DEF
VIT is subtracted from STR in fSTR calculations.
VIT is used as a WS mod sometimes.
VIT is involved in some high tier Cure formulas.
VIT is involved in Waltz formulas.
Those are the current uses. Unless SE patches a bunch of monsters with really high crit rates into the game (which now seems likely) this modification of game formulas really will have no importance at all. The vast majority of the things in the game right now have a ~1% crit rate on me regardless of which level 90 job I'm on.
They don't overplay it. They're just trying to do everything with as little healing support as possible, or not everyone is on the same playing field for gear and atmas. A dedicated group of players can breeze by what pick ups or LSs half assing it can't. Seriously, though. Try recruiting a mage for your linkshell. I don't blame people for going with less than stellar healer numbers and prolonging fights because it's nigh impossible to recruit just one sch whm rdm main. You then resort to players who have the job leveled but their heart is somewhere else and while they will play their mage job, they are pretty crummy at it due to lack of caring and crappy gear.
So, yeah. Many Abyssea monsters wreck havoc on the average group.
Regular "John" Doe - Not on the Community Team
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