Can't you suggest to those who write the notes that being gratuitously vague isn't a Good Thing, it's infuriating when what they write it totally ambiguous, it's worthless as presented because no one has a clue what the change actually is, hence the speculation and 'negative vibes' such update notes generate.
Has there been any testing done on VIT yet and quickly before the update comes, so we can test afterwords?
2 VIT = 1 DEF
VIT is subtracted from STR in fSTR calculations.
VIT is used as a WS mod sometimes.
VIT is involved in some high tier Cure formulas.
VIT is involved in Waltz formulas.
Those are the current uses. Unless SE patches a bunch of monsters with really high crit rates into the game (which now seems likely) this modification of game formulas really will have no importance at all. The vast majority of the things in the game right now have a ~1% crit rate on me regardless of which level 90 job I'm on.
			
			
			
			
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FFXI: Leviathan > Arcon
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It isnt the first time such an issue has happened, I recall a similar reaction occured when SE had announced that they were changing the first 6 dynamis areas. But I think when they say they're going to do something, it's more along the lines that "Were going to change this, but we haven't decided how yet." Which is good and bad in my opinion, besides getting a rise out of the general populus over the speculation of "this is the gaming apocolypse", it feeds SE a bunch of ideas on people's opinions about the change, players reasonable ideas on what they think might change (which might make SE go hey thats an even better idea than what we planned) , and how much players think it would overall effect the game.
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