Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast
Results 61 to 70 of 84

Dev. Posts

Hybrid View

  1. #1
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Jalonis View Post
    People overplay how dangerous TP feed is in the vast majority of cases. The only mobs I can really think of off hand where TP feed makes them much harder are mobs that switch between physical/magical absorbs through TP ability use. Anything else, the minor added TP feed is counterbalanced by the duration of the fight being cut dramatically.
    If you have control over when a monster gains TP, you can take a lot of danger out of fights. The exceptions are basically when monsters have potent Regain or other odd mechanics.

    For instance, lets say an unstunnable monster with mean TP moves starts casting Firaga IV on you. You're pretty sure you'll survive Firaga IV with about 600 HP left, but your only healing is a BLU/RDM (to go with your BLM/BRD for seal farming). Do you:
    A) Continue meleeing while he's casting
    or
    B) Turn away

    The obvious answer is to turn away and let the bard healing you back to full. Feeding it TP while it casts is going to get you two-shotted from Spell -> TP. The margin of error you're allowed here depends on how much Subtle Blow and AGI you have.

    If you're in a more forgiving format, then maybe it doesn't matter, but lowman Subtle Blow and AGI matter a whole lot.
    (1)

  2. #2
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Everyone
    QQing over nerf.
    Honestly all the buffs everyone and this game has gotten and one nerf and everyone crys. My only issue is this nurf isnt gonna change anything. So why do it.

    Adjusting the effects of VIT wont:
    - Allow SAM or DRK to deal damage again. All it will do is reduce the damage Crit based DDs do.
    - Allow PLD to tank inside Abyssea.
    - Stop jobs from courter-tanking.

    Honestly if there gonna nerf, nerf something that matters. All this is gonna do is make it take longer to kill mobs.
    (1)

  3. #3
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Jalonis View Post
    People overplay how dangerous TP feed is in the vast majority of cases. The only mobs I can really think of off hand where TP feed makes them much harder are mobs that switch between physical/magical absorbs through TP ability use. Anything else, the minor added TP feed is counterbalanced by the duration of the fight being cut dramatically.
    Certain mobs like the Voracious Violet malboro mob, who can spew both charm and death breaths, would disagree with you.
    (2)

  4. #4
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Jalonis View Post
    People overplay how dangerous TP feed is in the vast majority of cases. The only mobs I can really think of off hand where TP feed makes them much harder are mobs that switch between physical/magical absorbs through TP ability use. Anything else, the minor added TP feed is counterbalanced by the duration of the fight being cut dramatically.
    They don't overplay it. They're just trying to do everything with as little healing support as possible, or not everyone is on the same playing field for gear and atmas. A dedicated group of players can breeze by what pick ups or LSs half assing it can't. Seriously, though. Try recruiting a mage for your linkshell. I don't blame people for going with less than stellar healer numbers and prolonging fights because it's nigh impossible to recruit just one sch whm rdm main. You then resort to players who have the job leveled but their heart is somewhere else and while they will play their mage job, they are pretty crummy at it due to lack of caring and crappy gear.

    So, yeah. Many Abyssea monsters wreck havoc on the average group.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  5. #5
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    I think the message is, get all your Abyssea stuff done before this update hits if you lowman using a mnk, thief or nin!
    (0)

  6. #6
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    As long as it's just a bunch of players versus one mob, difficulty will often be reduced to hate resets, instant-KOs (be it Death or insanely powerful TP moves/spells), and Charmga. Until more mobs get more buddies with more unique AI that's not AV stupid and the environments themselves are also a factor (Diabolos fight with the tiles is like the only example of this I can think of), then it'll likely be more of the same. And on some level, gimmicks get old after you've done 'em a few times, so SE can't be too harsh without risking alienating players.
    (1)

  7. #7
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger.
    (34)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Camate View Post
    To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger.
    Awesome, nice to hear it!
    (0)

  9. #9
    Player Krisan's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    112
    Quote Originally Posted by Camate View Post
    To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger.
    It's good to see that I was right about this. And I'm also glad that this will lay a lot of concerns to rest.
    (0)

  10. #10
    Player CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Location
    Sandy Oreo
    Posts
    228
    Character
    Crystalweapon
    World
    Lakshmi
    Main Class
    DRG Lv 96
    Quote Originally Posted by Camate View Post
    To quell some of your concerns about the adjustments set to take place regarding VIT and critical hits, you'll be glad to know that this adjustment will only be for player characters and NOT monsters. Additionally, in regards to the note about "certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities" have no fear as no negative adjustments will be taking place. Instead the limits on these will be increased, making players even stronger.
    You make me want to hug a moogle. :3
    (0)
    http://www.youtube.com/watch?v=t8NsnLfIAcs&feature=BF&list=PLB5F836BEB04E9DF1&index=8

Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast

Tags for this Thread