If you have control over when a monster gains TP, you can take a lot of danger out of fights. The exceptions are basically when monsters have potent Regain or other odd mechanics.
For instance, lets say an unstunnable monster with mean TP moves starts casting Firaga IV on you. You're pretty sure you'll survive Firaga IV with about 600 HP left, but your only healing is a BLU/RDM (to go with your BLM/BRD for seal farming). Do you:
A) Continue meleeing while he's casting
or
B) Turn away
The obvious answer is to turn away and let the bard healing you back to full. Feeding it TP while it casts is going to get you two-shotted from Spell -> TP. The margin of error you're allowed here depends on how much Subtle Blow and AGI you have.
If you're in a more forgiving format, then maybe it doesn't matter, but lowman Subtle Blow and AGI matter a whole lot.


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