Oh noes, my Stringing Pummel damage D:
You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!
I can't say I'd be suprised if SE pulled the worst case scenario on us, but I can't say that they would either since new management took over the development team. Despite the general pessimism we've had with SE in the past the new team seems to be doing a good job thus far when it comes to adjusting the jobs and incorporating balance. It's still a bit early to tell though.
For example RNG has long needed a buff in damage, an extra arrow on barrage and a job trait that increases ranged crit dmg are good buffs but it's probably nothing that would overpower them, and even if it did I think everyone would agree it would not be to the same degree MNKs, NIN, DNC, and THF's have gotten since the level raise. If such a thing did happen, they would probably just scale back the job trait or accuracy on barrage a bit.
What did THF Get since the Level raise?
Despoil? Worthless
Conspirator? Equally Worthless
Dual Wield 1 (2?)? Worthless. (Kinda. Has Situations if Dual wield II)
Critical hit Damage +(5%?) Job Trait? Decent. But so did half of the other jobs in the game.
Everything THF Got since 75 has sucked and blown, outside of an upgrade to Treasure Hunter. The only reason THF is good right now is because of Abyssea, RR, GH, and Apoc. Outside of Abyssea They're still probably one of the lower forms of DDs (Not the lowest for sure we have power).
While I can't really fully complain as THF will always have a spot in a party (Treasure Hunter), But yah, They hadn't gotten a lot.
But again, If i don't say it I'm sure I'll regret it, I'm going to wait until the update to truly decide if i wanna /wrists or not >.>
Well I was not just being selective of job traits/abilities, go into ranges of gear and such THF MNK DNC and NIN got a big boost. I know RNG and some other jobs can use some of the same equipment, but only select pieces of said gear falls into RNG's area of expertise with ranged attacks.
You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!
THF got some good gear, But so did RNG.
IN the end though, outside of Abyssea, I'd wager a RNG could out-DD a THF. THF really gets its bread and butter from Abyssea Atmas. Without them they're not that amazing. They'e okay DD, but their uses outside of Abyssea fall into "TH and gtfo", inside its "Tank, DD, TH and Gtfo" for a lot of groups/lowman.
While they can tank fine outside, They have about the DD capabilities of a potato, cause as a solo tank, They're unable to harness their best assets for out-side Abyssea-DD. SA, and TA. (TA to a lesser extent, You can still coax your mage to come into range for TA if the mob has no bad AoEs >.>)
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
FTR, thief got Dual Wield II. I'm not sure what level, 88-90. For some reason it was just never documented on wiki or anywhere else. God knows why.
Thief's biggest problem on NMs out of abyssea is not tanking or DD capabilities, it's enemy TP generation. Tanking isn't so difficult a thing. Magic damage is magic damage, thief can cap MDT with Shellra V and so takes the same MDT as everyone else. With mobs being closer to the same level (or lower level) than 90, tanking physical hits isn't as difficult as it used to be. DD is still weak, but the main reason thief's are told to tag with TH then gtfo is because a-hand/h2h jobs generate more enemy TP than a 2-hander. Pair this with thief being the only low-delay dual wield job without subtle blow and it's a problem.
Yah, I know THF Got Dual Wield II, and ihave hopes of Dual Wield III by 99. I believe we should get some trait of Subtle blow, Even if its just up to SB IV.
And also yes, THF Does have a "DD" problem outside of Abyssea. Insides its Dandy, But outside they still fall behind largely in the DD department, not the worst, but they're far from best, its painful.
Plus, when new 95-99+ Out-side Abyssea content comes where mobs are meaningfully difficult, Theres a bigger problem i don't want to even think about... Especially if this VIT thing is a nerf.
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