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  1. #21
    Player
    Join Date
    Mar 2011
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    1,067
    Seems pretty obvious it is an atma nerf. I'm a little disappointed, since blood pacts were also benefitting from crit damage.
    (0)

  2. #22
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Seems pretty obvious it is an atma nerf. I'm a little disappointed, since blood pacts were also benefitting from crit damage.
    I think we all knew it was coming, a well geared thf, mnk or nin with 3 atmas including RR/GH/apoc etc can kill a mob quicker than a whole alliance on XP mobs and on NMs they do so much damage they can tank and keep hate over a spamming healer, a huge part of this is down to crit damage. It's always been the case that if you're having too much fun on a DD job it won't last forever.
    (0)

  3. #23
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    IF such a thing does affect the jobs that much, I imagine what happened with RNG after the RA adjustment would happen with those jobs. Everyone will go onto the next bandwagon job while the people who took the job seriously and the really good ones will stay.
    (0)

  4. #24
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Runespider View Post
    I think we all knew it was coming, a semi decently geared player with half a brain with 3 atmas including RR/GH/apoc etc can kill a mob quicker than a whole alliance on XP mobs and on NMs.
    Fixed for you.
    (2)

  5. #25
    Player Denabond's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    If this works both ways (as in it applies to mobs and players) then yes its basically a direct nerf to mnk,thf, and nin. As well as all the Crit hit WSs. To me, that seems fine as currently all jobs (with RR) that have a crit WS can do an absurd amount of damage. This might even out the DDs a bit, since jobs like drk and sam have been left out due to their lack of a crit WS (although i have no sympathy to the bandwagon Sams after having them rule the DDs with the 2handed weapon update). Pointless to point out, but this will also even out the damage difference between the Relic mnk + nin weapons and the Emp weapons. Of course, this is assuming this applies to mobs.
    (0)

  6. #26
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Quote Originally Posted by Denabond View Post
    If this works both ways (as in it applies to mobs and players) then yes its basically a direct nerf to mnk,thf, and nin. As well as all the Crit hit WSs. To me, that seems fine as currently all jobs (with RR) that have a crit WS can do an absurd amount of damage. This might even out the DDs a bit, since jobs like drk and sam have been left out due to their lack of a crit WS (although i have no sympathy to the bandwagon Sams after having them rule the DDs with the 2handed weapon update). Pointless to point out, but this will also even out the damage difference between the Relic mnk + nin weapons and the Emp weapons. Of course, this is assuming this applies to mobs.
    Why is this fine?

    While Abyssea is currently the post popular content, the vast majority of the game's zones, content, and (likely) future content are outside of Abyssea's 9 main zones.

    Since the 2007 update to 2-handed weapons, 1-handed DDs like THF, DNC, NIN, and so on have been forcibly shoved aside in favor of jobs like SAM and WAR. Abyssea allowed the 1-handed DDs a chance to shine in Abyssea, and apparently it's big problem for such jobs to leave town and have a chance to shine, prove useful, and have fun.

    No, instead we're likely to see a nerf. And this nerf applies everywhere. It's now possible that jobs like THF, NIN, and DNC will leave Abyssea weaker than ever before.
    (0)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  7. #27
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    Any damage dealer reliant on critical hits is going to be impacted by this change if it works for both players and monsters.
    (0)
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  8. #28
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    I'm 99% certain it will work both ways. If not, it's a rather pointless adjustment.
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  9. #29
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Step 1: Add Critical Damage bonus trait to most jobs that use Critical weaponskills, but not Dragoon
    Step 2: Nerf critical damage.
    Step 3: lolDRG

    This is all a secret ploy to adjust Drakesbane indirectly.
    (1)

  10. #30
    Player Denabond's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Denabond
    World
    Lakshmi
    Main Class
    MNK Lv 90
    Quote Originally Posted by Eeek View Post
    Why is this fine?

    While Abyssea is currently the post popular content, the vast majority of the game's zones, content, and (likely) future content are outside of Abyssea's 9 main zones.

    Since the 2007 update to 2-handed weapons, 1-handed DDs like THF, DNC, NIN, and so on have been forcibly shoved aside in favor of jobs like SAM and WAR. Abyssea allowed the 1-handed DDs a chance to shine in Abyssea, and apparently it's big problem for such jobs to leave town and have a chance to shine, prove useful, and have fun.

    No, instead we're likely to see a nerf. And this nerf applies everywhere. It's now possible that jobs like THF, NIN, and DNC will leave Abyssea weaker than ever before.
    Chance to shine is one thing, but beating out the 2handed weapon users on both DOT (cause we attack faster) + having our WSs beat thier WS damage isn't just outshining them, its trampling all over them. Does it make sense for a Dnc (who is a hybrid dd/healer) to out DD a Drk(who is a full on DD)? Should a nin (who is considered before as a tank by the playerbase) out DD a Sam? I will say however the only real job that can really complain would be thfs, due to their reliance on crit damage (well maybe Drgs too due to Drakesbane being a crit WS too).
    (1)

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