Anytime you have 3+ people doing anything that causes damage the TP arguement always becomes moot, and in truth it's always been that way. Melees give mobs tp = (your tp per hit+3) * (numer of hits) and any damaging nuke/enfeeble gives a mob 10tp, so the mobs always have the edge in tp gain. If a mob has a TP move it's going to use it reguardless, in some cases (especially in Abyssea) they're going to spam reguardless of the amount of tp they have and it's still going to hurt just as bad.

I'm not saying everyone should melee it then in those situations cause the AoE still hurts, but I hate the fact everyone tries to use feed TP as a viable arguement to keep anyone out of the frontlines. This is especially true when everyone is on the rage about haste and X-hit weapons, atmas, abilities.