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  1. #111
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    Mar 2011
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    Quote Originally Posted by blowfin View Post
    The solution is to show people why RDM doesnt suck. Im having a very hard time being convinced that any of you actually want to do that though.
    You still haven't answered how Rdm is useful in a party setting at all over any of the alternatives. If the only points you can bring up are useful for solo/duo, then that doesn't make the job useful now does it? especially when other jobs solo faster than Rdm can (to varying degrees).
    (2)
    Last edited by Neisan_Quetz; 04-27-2011 at 10:15 AM.

  2. #112
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Might be best to just give up on him and never expect that answer, let alone a good one. He's been rather antagonistic toward RDM's status back on Alla in the past, so it's unsurprising to see it here.

    As is, it's hard not to see where RDM falls behind compared to others.
    WHM: Cura(ga)s, Esuna, Native Status Cures, Solace, Misery, AoE Boost spells, Auspice
    BLM: -agas, T5s, AMs, Enmity Douse, Mana Wall, Native Aspirs, Sleepgas
    Melees: The only things a RDM shouldn't lose to here are a BLM or SCH, SMN depending on how you factor the Avatar.

    The above only gets worse if you start throwing procs into the picture, as RDM needs a special sub to do sword and club stuff while not even having all the dagger procs for blue. Aside from light, we're mostly 2 per game day, but that's something BLM and SCH also have covered. So, there's nothing unique going on to convince people that having a RDM around is a difference maker or, on the curative front, a liability against more difficult NMs.

    Upping the job's diversity isn't a bad thing. Some of us happen to feel it could be better achieved through melee and not limiting this to just damage, but also utility. You can stomp around until you're blue in the face thinking that's how it shouldn't be, but none of that addresses the increasing homogenization of the mage jobs subbing RDM, or in SCH's case, being more like a backline RDM from the start with better tools for both support and nuking.
    (3)

  3. #113
    Player blowfin's Avatar
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    Mar 2011
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    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Might be best to just give up on him and never expect that answer, let alone a good one. He's been rather antagonistic toward RDM's status back on Alla in the past, so it's unsurprising to see it here.
    Wow, you really are a venomous piece of work when people don't agree with you. About all I said on Zam was "level a melee job" in response to one (1) thread out of about two thousand whining about RDM melee gear. You know what? It was probably the most sensible thing in the thread.

    The thing is though, I do agree with you in part. RDM is underpowered, especially in Abyss. I think this is going to change immensely with new content though. I just think this push for MOAR RDM melee gear, if successful, will result in the job being watered down. I can't imagine any of you want that, which is why I keep getting up in this debate.

    I do notice that nobody bothered to address my question either, funny how pointing bloody fingers can backfire on you sometimes. What would you have them remove from RDM to get what you want? And yes I said "remove" because RDM is extremely powerful, even if this has been dimished somewhet by Abyss.

    With a great setup though the Rdm was spamming cures and riding that convert timer since that allowed the DDs to /sam and ride hassao instead of forcing them to /nin
    From memory of Aht Urghan, great setups didn't work mages into the ground for an extra couple of k an hour like they were a pack of rabid dogs. In fact, a lot of RDM's would probably have turned down a party if players were insisting on /sam. Maybe a few parties allowed, and were able to keep up with people subbing SAM, but it was far from normal and the division of labor was pretty clearly much heavier for the RDM.
    (0)
    Last edited by blowfin; 04-28-2011 at 04:29 AM.

  4. #114
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    Mar 2011
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    It hasn't been diminished by just Abyssea, it's been diminished by the level cap increase, mages getting more sources of refresh, and mages being able to sub rdm and gain access to both Refresh 1 and convert. Refresh 2 isn't necessary for a Whm to keep up healing outside, and still be a better healer. Sch is still a far better nuker and both are better at enhancing spells bar 1, Phalanx2, which Sch/Rdm can AoE the single target of. Inside Abyssea even with a melee buff, Rdm still won't be wanted for much aside addle until Whm gets it. Outside, possibly depending how big the buff is, would just make the job viable for something that 3 other jobs don't outclass it in when it comes to backline mages (1 in frontline mages).
    (2)
    Last edited by Neisan_Quetz; 04-28-2011 at 06:09 AM.

  5. #115
    Player blowfin's Avatar
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    Mar 2011
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    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    It hasn't been diminished by Abyssea, it's been diminished by the level cap increase, mages getting more sources of refresh, and mages being able to sub rdm and gain access to both Refresh 1 and convert. Refresh 2 isn't necessary for a Whm to keep up healing outside, and still be a better healer. Sch is still a far better nuker and both are better at enhancing spells bar 1, Phalanx2, which Sch/Rdm can AoE the single target of. Inside Abyssea even with a melee buff, Rdm still won't be wanted for much aside addle until Whm gets it. Outside, possibly depending how big the buff is, would just make the job viable for something that 3 other jobs don't outclass it in when it comes to backline mages (1 in frontline mages).
    So RDM has had what... 9 months not being the most demanded mage in the game?
    (0)

  6. #116
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    And if nothing changes Rdm won't be wanted for anything bar 4 exclusive enfeebles.
    (0)

  7. #117
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
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    396
    Atmas are too strong. What's the point of a support job when you can just plug support atmas into your healer.
    Bosses are too poorly designed. What's the point of a support job when you can just brew a strong monster down.
    (0)
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  8. #118
    Player blowfin's Avatar
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    Mar 2011
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    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    And if nothing changes Rdm won't be wanted for anything bar 4 exclusive enfeebles.
    I really do doubt that, but I guess well have to wait and see until after the update.
    (0)

  9. #119
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    Okay, perhaps not completely unwanted, but I still don't see the situation improving by very much.
    (0)

  10. #120
    Player Coldbrand's Avatar
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    Mar 2011
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    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    And if nothing changes Rdm won't be wanted for anything bar 4 exclusive enfeebles.
    (That's too bad.)
    (0)

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