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  1. #1
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    That basically leaves us off solo, which is great and all, but that's called BST (not that it should have been, but that was another case of the mythical majority completely alienating a job because of misunderstood potential), aside from when a group finally *does* need a specific enfeeble for a specific fight.
    Right, and if you`re not solo, you`re in a party curing and support, which RDM`s seem to hate too. Where are you people actually happy then?

    Also, BST was alienated because people were stupid and didn't understand how the EXP penalty worked, not because the job itself was misunderstood. RDM is hardly in the same boat, it`s gone through phases of IMMENSE popularity in this game, and it hardly suffered from a stigma such as the EXP pentaly.

    As for the demand for RDM, i`d wait and reserve any judgement until after the update. Chances are they`re going to be quite valuable for the new content.

    it's that the style of much of the game has changed so that you just *can't* get anywhere by being versatile
    Versatility is the hallmark of this game. But it comes in the form of `change jobs`, not having it all in one job.
    (0)
    Last edited by blowfin; 04-27-2011 at 02:23 AM.

  2. #2
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by blowfin View Post
    Right, and if you`re not solo, you`re in a party curing and support, which RDM`s seem to hate too. Where are you people actually happy then?
    Solo doesn't mean much in a game that was built around partying from the ground up.
    Also, BST was alienated because people were stupid and didn't understand how the EXP penalty worked, not because the job itself was misunderstood. RDM is hardly in the same boat, it`s gone through phases of IMMENSE popularity in this game, and it hardly suffered from a stigma such as the EXP pentaly.
    Immense popularity because the job was a gravy train to 75 and merit groups, specially after TAU hit and people decided to kick WHM to the curb and use RDM as a healer with a bard as puller. It was literally the closest thing you could get to a princess job without dealing with the crappy leveling on BRD up until you got Ballad and March. It was also the one of only two ways for anyone with an MP bar to recover MP because the devs were too lazy to make it inherent to all classes with an MP bar. In short, the reason people wanted RDM so much was because they were desperate for anyone with cures (see: SMN/WHM) and because mages were addicted to Refresh and Ballad as if it were crack. That's called inflating the value of a job through a gimmick. A bad one a that. It's what is known as bad design.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

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