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  1. #1
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Good melee, decent & reliable enfeebling, below-average support. Good support, decent & reliable healing, below-average melee. Nuking can be made to fit somewhere in there, prefferably with 3-5 yalm range for nukes while in melee mode, but either shorter cast times or instant casts on a 1-minute cooldown. That way, you can't do everything at once on RDM by cluttering your inventory with gear.

    I'm well aware that any meaningful change would require a notable amount of work and rebalancing, but that's where I stand on the matter.
    So basically you want RDM to be anything other than the master of enfeebling and support magic, the role that that job obviously focuses on from a very early level. Gotcha.

    Honestly I don't know why you guys don't level another job, RDM is not going to deviate that much from it's current path on the way to 99. Hell they even created BLU as a more powerful DD melee mage, and it fits exactly into the niche that y'all seem to be desiring. I know there is an urban myth that RDM is supposed to be some sort of sword master, but SE also published articles that said an army of mute BLM's that kicked ass with their melee skills existed. We all know how likely that one is.
    (0)
    Last edited by blowfin; 04-25-2011 at 04:35 PM.

  2. #2
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Since when is Red Mage the master of support magic? Last I checked 90% of Rdms enhancing spells are self target only and the only ones that are AoEable are the ones Sch already has access too. Or are you just referring to Refresh and Haste because last I checked those are subbable now and a job being defined "the master of support magic" because of 2 spells that everyone has access to (especially at 99 by subbing the job itself) is a terrible definition.
    (3)

  3. #3
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by blowfin View Post
    So basically you want RDM to be anything other than the master of enfeebling and support magic, the role that that job obviously focuses on from a very early level. Gotcha.
    Someone annoyed that a melee mage is used as something else. Shocking, isn't it?

    There's nothing focused on in the early levels. People's desperation for cures (again, this is the game that turned summoner into the joke that was /WHM for several years) are very different from what you mention.
    If you want change for rdm, I have one piece of advice, level sch or blu.
    Ah, yes. The "look away from the problem and it'll go away!" approach. My car insurance bill that was not through Geico has arrived and what I'm paying All-State annoys me! I'll just put a sheet of paper over it and it'll go away!
    (1)
    Last edited by Duelle; 04-26-2011 at 03:26 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    5
    Ah, yes. The "look away from the problem and it'll go away!" approach. My car insurance bill that was not through Geico has arrived and what I'm paying All-State annoys me! I'll just put a sheet of paper over it and it'll go away!
    That example is bad and you should feel bad. A better analogy from what you're pulling from would be "My insurance bill that was not through Geico has arrived and what I'm paying All-State annoys me! Rather than switching to Geico, which will save me more money and has the features that are right for me, I will demand that All-State become Geico, only better, even if All-State is perfectly acceptable to a certain group of players who have little to no interest in Geico."
    (0)

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