Quote Originally Posted by Rezeak View Post
Erg it's not that clear cut....

I really don't want to do the maths on it so i'll try and keep it basic...

Mobs gain (Base TP + 3)*(subtle blow mod)

It's the +3 that is the reason that MNKs DNCs NINs need subtle blow otherwise mobs would gain crazy tp.

Also jobs that use two handed weapons and store tp to get certain hit build feed the lowest amount of tp to a mob per 100tp.

RNG is pretty much the same too.

Any comparing DD for feeding tp is really dumb since there all really close when you work it out for how much tp you feed to a mob every 100 tp.

Either way it's more to do with how many DDs u have on mob than what the DDs.
And it depends a hell of alot more on how much haste/snapshot/rapid shot a DD has on than what job it is.

See things like this is why I really am starting to despise posting any input at all.
A) The rest of my post was ignored
B) You're basically saying something not true in a very condescending tone for what I can only gather is the sake of it.

You're basically saying "Subtle blow doesn't matter. All DD's are the same". I'm sorry but everything in existence points to the contrary. For one, observations I have to contrary. Try having two Thieves hit on a mob. Then switch to one Thief and one Ranger and notice the HUGE difference in tp feeding. If you think 25% reduction in the tp given is equivalent to zero... lol at you. I've seen it's effects and it's huge.

No other job that I know of, can just basically get zero delay randomly in attack rounds. Haste? Sure. No other job has something like barrage either. In any case, math is useless if you don't do it right or have improper premise.

Whatever, maybe one day I will find a community that can responsibly discuss things, without having a show and tell for their epeen size, but obviously it isn't this one, here, or now. I had high hopes yet again, for some stupid reason, I guess have fun QQing about jobs that were over useful forever (RDM), and about updates that along with enmity upgrades in gear, and atma make them pretty useful (RNG), and don't focus on other things like jobs that were undervalued for long periods of time (WHM) are coming into full use again.. I get the feeling people are just forming little popularity cliques, all this just pretty much makes me not want to input anything at all, leaving SE to the mercy of your whiney salty tears... See, good input, ignored, then you focus on saying ridiculous things like "Subtle blow does not matter all". Might as well say haste doesn't haste, or defense doesn't help mitigate damage. Well, laters. It was fun while it lasted, I suppose.