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  1. #41
    Player Hoshi's Avatar
    Join Date
    Mar 2011
    Location
    Windurstian
    Posts
    456
    Character
    Hoshiku
    World
    Asura
    Main Class
    RNG Lv 99
    I think what's really nice about these adjustments is that most of it was taken straight from forum discussions. It's awesome to see devs really listening on the job specific forums.
    (4)

  2. 04-23-2011 08:11 AM
    Reason
    Wrong thread

  3. #42
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Tazz View Post
    no exp loss levels 1 - 30 is a huge slap in the face for everyone who leveled up in valkurm dunes, which is more than likely eveveryone who has played FFXI. Crazy just crazy even with all the rr items and fov buffs. WOW is exp meaning nothing to the MMORPG anymore... ...
    Do you honestly care or you just saying? Why is it we must feel that because we suffered, everyone after us must suffer too? You never lost much experience anyway at those levels. What would be a slap in the face is no exp loss anymore for max levels because we spent so many years building exp buffers for all those end game deaths. But even then I'd be like, okay whatever who cares, no more exp loss HOT DAMN.
    (5)


    Regular "John" Doe
    - Not on the Community Team

  4. #43
    Player AtrixWolfe's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Verda
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Catsby View Post
    Ok cool I totally missed the part in the update preview where it said it will enhance treasure hunter. As for the rest of the your post you both understand and misunderstand what you are saying. Step over to the RNG forum with me and we can discuss it there.
    No time to quibble, take it as is ^^ And you're welcome
    (0)

  5. #44
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Catsby View Post
    Maybe, but back in the day there was no clear vision for each of the job. The community essentially designed the jobs for whatever roles they needed. Now the developers are tapping into that and trying to refine each job. For a classed based game with 20 different classes it doesn't make much sense to have a class that fills every roll.
    What are you talking about? There's already a job with every player-available Roll: it's called Corsair.

    In all seriousness, though, myself, like many other Red Mages I'm sure (excluding those who simply chose to not level White Mage because they were still in the ToAU days) leveled the job because it was advertised as a little bit of everything, and while I understand that community is important, I don't think it should be so powerful as to mandate a bait-and-switch like that . . .
    (0)

  6. #45
    Player AtrixWolfe's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Verda
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Tamarsamar View Post
    What are you talking about? There's already a job with every player-available Roll: it's called Corsair.

    In all seriousness, though, myself, like many other Red Mages I'm sure (excluding those who simply chose to not level White Mage because they were still in the ToAU days) leveled the job because it was advertised as a little bit of everything, and while I understand that community is important, I don't think they should be so powerful as to mandate a bait-and-switch like that . . .
    Aren't rdm still the best enfeeblers in the game? They are more a niche healer now, and abby makes refresh not so cool anymore, but it is migrating to a favorite subjob choice for many casters. Plus they still solo stuff pretty well. And I have some inkling that there will be 90-99 as post abyssea wherein refresh will be valued again.
    (0)

  7. #46
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by AtrixWolfe View Post
    Aren't rdm still the best enfeeblers in the game? They are more a niche healer now, and abby makes refresh not so cool anymore, but it is migrating to a favorite subjob choice for many casters. Plus they still solo stuff pretty well. And I have some inkling that there will be 90-99 as post abyssea wherein refresh will be valued again.
    Don't get me wrong, I love the whole "come for the versatility, stay for the Enfeebling" bit. I actually wouldn't add much more to the job at all! I'm just saying that Tranquil Heart is excessive, and we probably should've gotten Fencer before Crits got their nerf. >.>
    (0)

  8. #47
    Player viion's Avatar
    Join Date
    Mar 2011
    Posts
    156
    Character
    Rinzler
    World
    Lakshmi
    Main Class
    NIN Lv 34
    I absolutely love the exp death penalty thing, losing EXP is not something a new or returning player wants to go through a lot.
    (0)

  9. #48
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Do RDMs have the highest enfeebling skill in the game, yeah.

    Are RDMs the best enfeebles in the game...define "best."

    Not that it matters anyway since enfeeble immunity on anything worth enfeebling is becoming the new norm.
    (1)

  10. #49
    Player AtrixWolfe's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Verda
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Supersun View Post
    Do RDMs have the highest enfeebling skill in the game, yeah.

    Are RDMs the best enfeebles in the game...define "best."

    Not that it matters anyway since enfeeble immunity on anything worth enfeebling is becoming the new norm.
    Well, while you may not be able to stick the big ones on the important ones, paralyze and slow still work on most everything. I thought too the other part of rdm enfeebling was the speed at which they did it due to fastcast. Imo this is just is for making tanking/enmity control easier for tanks


    I guess I see it less as a rdm/whm/sch buff and more as an indirect pld/thf/nin/dnc buff
    (0)
    Last edited by AtrixWolfe; 04-23-2011 at 09:15 AM.

  11. #50
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    See, the thing is is that Tranquil Heart does basically nothing on a Red Mage, since we literally cannot gain hate even if we tried. Like I said, all it is is an insult, a spit to the face, of an already long-since dead aspect of the Red Mage job.

    I admonish the person who earlier claimed that this was slightly above Shield Mastery, because even that has a situational use or two for the reduced spell interruption while soloing (and I was offended by that, anyway, since I like soloing on /PLD).
    (0)

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