Quote Originally Posted by blowfin View Post
If we're going to talk in in absolutes, then nothing in the game is entirely based around Utsu OR Counter, it's all down to personal preference. Let me think though, off the top of my head Bukhis is a great example where blink tanking shines. In fact, ninja is a great tank for a lot of stuff in Abyss. Then again I'm not sure what i'm trying to prove here (or why I have to prove anything), as nerfing utsu and counter would do nothing to help RDM.
My response was made at the post that talked about tanking. I simply pointed the finger to the obvious culprits of why certain people feel tank classes like PLD are useless in terms of relative DD survivability.
Personally I'd suggest waiting until 99 and re-examining everything. There's a few jobs that have been left a bit short between 90 and 99, and RDM is certainly one of them. On the other hand, this is the one time in 10 years that RDM has actually had a break from being an extremely popular job.
The wait and see approach is fine when you have a decent chance of getting something beneficial and that you actually need. That's not really the case here. We're talking about the job that was one thing but is used as another, with a team of developers that make no actual statement on the class or troll us with stuff like shield mastery. Better to get the foot in the door now than to wait until everything is set and dry, IMO.
It actually takes some skill and half decent gear to do too, which I think is a point missed by a lot of people. By requesting them to "fix" that stuff, you're effectively asking them to screw over a lot of the RDM's who do like to low man and solo things. People who've put a lot of work into their gear and a lot of effort into their job, basically.
And yet this is the same stuff that keeps us from getting looked at for changes. It is also the same lame excuse people toss in when RDM asks for changes. I'd give that up in a heartbeat if it meant my class actually took a decent direction and not remained something that would have been hotfixed within hours of being discovered under any other developer team.