no exp loss levels 1 - 30 is a huge slap in the face for everyone who leveled up in valkurm dunes, which is more than likely eveveryone who has played FFXI. Crazy just crazy even with all the rr items and fov buffs. WOW is exp meaning nothing to the MMORPG anymore... ...
Do you honestly care or you just saying? Why is it we must feel that because we suffered, everyone after us must suffer too? You never lost much experience anyway at those levels. What would be a slap in the face is no exp loss anymore for max levels because we spent so many years building exp buffers for all those end game deaths. But even then I'd be like, okay whatever who cares, no more exp loss HOT DAMN.
Regular "John" Doe - Not on the Community Team
Well, that's the evolution of things. And speaking as one who's played FFXI since 2002, I, for one, welcome this change. I think games should be about adventure and killing hard things, not endlessly killing the same thing over and over just to fill bars.
Cry a river, build a bridge, and get over it. :P
The exp loss thing may be a slap in the face, but Tranquil Heart is a spit in the grave of RDM tanking . . .
Maybe, but back in the day there was no clear vision for each of the job. The community essentially designed the jobs for whatever roles they needed. Now the developers are tapping into that and trying to refine each job. For a classed based game with 20 different classes it doesn't make much sense to have a class that fills every roll.
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Signature states "JP ONRY" in Japanese.
What are you talking about? There's already a job with every player-available Roll: it's called Corsair.
In all seriousness, though, myself, like many other Red Mages I'm sure (excluding those who simply chose to not level White Mage because they were still in the ToAU days) leveled the job because it was advertised as a little bit of everything, and while I understand that community is important, I don't think it should be so powerful as to mandate a bait-and-switch like that . . .
Aren't rdm still the best enfeeblers in the game? They are more a niche healer now, and abby makes refresh not so cool anymore, but it is migrating to a favorite subjob choice for many casters. Plus they still solo stuff pretty well. And I have some inkling that there will be 90-99 as post abyssea wherein refresh will be valued again.
Don't get me wrong, I love the whole "come for the versatility, stay for the Enfeebling" bit. I actually wouldn't add much more to the job at all! I'm just saying that Tranquil Heart is excessive, and we probably should've gotten Fencer before Crits got their nerf. >.>
Do RDMs have the highest enfeebling skill in the game, yeah.
Are RDMs the best enfeebles in the game...define "best."
Not that it matters anyway since enfeeble immunity on anything worth enfeebling is becoming the new norm.
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