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Thread: New Adjustments

  1. #1
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99

    New Adjustments

    Duration of Last Resort will now last 3 minutes and a new JA that reduces the Amount of HP during Souleater at 45.

    What do you think, its a start.
    (2)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  2. #2
    Player Khajit's Avatar
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    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Start? You just got buffed by Eight circles of hell and I'm ignoring the Souleater adjustments when I say that.
    (1)

  3. #3
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    No they weren't, they're still going to deal less damage than a dancer in abyssea. Which is bad, considering drk role is (or at least SE is trying to make them this, but failing) an all-out damage dealer, while DNC is a support/dd hybrid. It makes no sense that they are stronger than DRKs. In fact, it makes no sense that nin is a stronger dd than drk either.

    Regardless, drk-underperformance is an imbalance caused by atmas. I say they should fix it through atmas as well. Outside of abyssea, DRK is still prettygood like it was before. Just add atmas that are almsot tailored for drk and the problem is gone.

    Abyssea problems should be fixed in abyssea.
    (2)
    Last edited by Mirage; 04-22-2011 at 08:39 PM.

  4. #4
    Player Lexin's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    56
    Character
    Lexin
    World
    Asura
    Main Class
    DRK Lv 99
    It's a start let's just hope they continue to boost us more till we are close to par with others.
    (0)
    Lexin - Pansura
    DoRK - 90
    PLD - 85

    I would like "Weapon Bash" renamed "Dragoon Bash" for old time sakes...

  5. #5
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    All you need is an atma that enhances the things that drk needs, while also having a downside that will make it unattractive for non-drk, but won't matter for drk. Like an atma that decreases crit rate by 50% during weaponskills, but increased the general WS damage.

    That's just an example. I don't pretend to know exactly how the atmas would need to be implemented, that's what we're paying SE to do. They have all the damage formulas, and even a test server to try it out before releasing. There has got to be a way to increase the power of single hit and/or non-crit WSes without letting the same atmas make multihit crit WSes a lot stronger in the process. Such an atma would not only help drk, but also for example sam, and a few other jobs.
    (0)

  6. #6
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Will play nice
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  7. #7
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    you edited your post and now my old reply looked dumb
    (0)

  8. #8
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Well they did read our threads for what we wanted most was LONGER duration on Last Resort. Look at the SE and Job Adjustment threads. WE wanted it, we got it. LIKE I said its a start.
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  9. #9
    Player Armangetto's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Armangetto
    World
    Valefor
    Main Class
    DRK Lv 99
    I am so happy that they made last resort 3 mins. The notes didnt say they were reducing the amount of ja haste from desprate blows (yet). If they dont this is really gona help us content with the other dds. We are gona have higher dps, we wont need hasso anymore, so now our magic recasts arnt as long when subing sam, unless using segian / third eye. More possable subjobs options, other than /sam most of the time. The soul eater job trait seems like a step in the right direction. Higher dmg from soul eater. I wounder if puting in muted soul would even futher help out when trying t keep soul eater active the whole 1 min.

    As for abyssea, I would like if they did buff us, but Im not gona worry too much. It seems SE is going to lead us out of abyssea, and abyssea may turn out like how salavage einjair and ect are now, because of the new content aka voidwatch. Still, this is great news.
    (0)
    Last edited by Armangetto; 04-22-2011 at 09:19 PM.

  10. #10
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Mirage View Post
    No they weren't, they're still going to deal less damage than a dancer in abyssea. Which is bad, considering drk role is (or at least SE is trying to make them this, but failing) an all-out damage dealer, while DNC is a support/dd hybrid. It makes no sense that they are stronger than DRKs. In fact, it makes no sense that nin is a stronger dd than drk either.

    Regardless, drk-underperformance is an imbalance caused by atmas. I say they should fix it through atmas as well. Outside of abyssea, DRK is still prettygood like it was before. Just add atmas that are almsot tailored for drk and the problem is gone.

    Abyssea problems should be fixed in abyssea.
    Abyssea is the past!!

    DNC will go back to a below-average DD outside which is coming.
    (0)

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