Quote Originally Posted by Immortal View Post
Yes, I think this should be an important priority. You have people who pick this game up just to do the storyline and the story is incredibly cheapened when you can simply one shot every single boss encounter. A simple questions, like you do for viewing cutscenes, to allow people to force their level to be syncd to the original fights level cap. This would mainly work up until the final WOTG fights, perhaps there you can make it non-ilevel capped somehow. At the least this should be done for all capped battlefields, this way people can use their trusts and while it would still be easy it would be better than one shotting the mob.
Indeed, it's such a basic feature...

Really breaks the game and the whole story and immersion and one steamrolls trough what is supposed to be an epic fight. Makes everything trivial and the really diminishes the quality of the original content and story (which would otherwise be great).

Where can one place such suggestions / requests for it to be heard by the developers? Any idea?