Quote Originally Posted by Xairos View Post
Higher drop rates won't mean getting a seal each Dom op or quest. And to add to what sp1ce said, the ultimte goal is to have reward be equal to effort.
I would not have them change the drop rate IF we could filter what drops for the player (I.e. I will only see smn seals).


I agree with this although I do agree with the OP. It is frustrating to gather the trigg items, pop the NM meet the challenge, even fight with some difficulty, maybe alliance or party wipe, raise recover, keep NM kited while ppl recover, eventually kill it and you getnothing! How many ppl remember camping charby for your joy toy. The hours spent watching for the TOD so you could come back and try to get claim. When you finally get claim and kill it, you were guaranteed a joyeuse sword would be yours! Remember how thrilled you were to get that sword in your hands to to kill a couple of mobs on your way out of the zone!
Now a balance has to be found, they all cannot be like charby but it is nice if something has to be camped that there be a reward.