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Thread: Too easy!

  1. #21
    Player Draylo's Avatar
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    Agreed... Why are you even playing an MMO with such a short amount of available time? There are a lot of single player console games that would fit your needs pretty easily. MMO's are about working with other real people, not soloing. They make single player games for that.
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  2. #22
    Player ffxkenshin's Avatar
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    I'm not sure what you mean by "difficulty". Abyssea is definitely a fun place as it is where you can have the good Atmas and enjoy the fun of hitting for 3-5k ws. But the NMs doesn't die that easily (certain ones, I'm not sure maybe you have just been killing easier NM in the pre-hero areas? even there, there are strong NMs too) Think back pre-Abyssea time, there are not THAT many NM that is considered "difficult" and I would not agree if you put a lot of time into fighting it, it's difficult, that's just time sinking. (PM and Absolute Virtue comes to mind) SE simply doesn't want to repeat these 2 epic failures.

    Regarding drop rates, it is balance as it is IMO. Good gears still requires you spend some good amount of time to get. AF3+1 requires 8-10 seals, dropping from NM that even proc-ing yellow may not yield you any (every NM drops 4 different jobs' seals) I appreciate the change of trigger item popping NM, b/c the old "camping" for 1 NM way is way too crazy of a time sink (NM respawn 8hr,12hr,24hr and only 1 group gets it out of a population of thousands? is not what I think Challenging means) Good gears still requires some good amount of time to obtain, look at the best augmented weapon ones, you need a lot of time / effort in order to get them, but simply not like before, where everything is a TIME SINK, dynamis weapon, mystic weapon, where it could take you months in order to get, now that's crazy!

    Also you gotta think level-cap, the original abyssea area is level cap 80, we are now lvl 90 cap of course it will be easier now than before, but still there are some NM where it is still very difficult/chalenging to low-man (which is the point SE trying to make now, b/c they understand the FFXI population is/will drop, you won't be able to always get a full 18 people alliance to do something and only 1 or 2 people get good loot)

    Consider this, without procing blue (which requires you to have quite a few characters with the right skill/ws) drop rate on some of the best gear is near 0%. I have fought Ovni over 20x trying to the bullwhip belt (7% haste) and not get a drop (a THF90 with TH5 to start out), I appreciate SE made a new form of "TH" where it is actually more useful for all jobs, THF's TH is WAAAAY overrated PERIOD.

    So like scaevola said, if you feel things are too easy, take off your atma, don't proc blue/yellow and enjoy the poor drop rate and challenging fight yourself, and don't bother the rest of us who actual enjoy/appreciate what SE FINALLY did to resolve the 3hr DO-NOTHING but wait for 2min windows every 30minutes to try to claim 1 NM that's 24hr repop and destorying the real fun of the game
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  3. #23
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    Quote Originally Posted by Dazusu View Post
    ... you shouldn't be playing an MMO, expecting to get things done.
    Why? Because MMO's have to take hours? because nothing is supposed to be accomplished in short time periods?

    So MMO's are only for people with hours of free time and no RL commitments?
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  4. #24
    Player Dazusu's Avatar
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    Dazusu
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    Leviathan
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    DRK Lv 99
    Quote Originally Posted by Gadanae View Post
    Stuff
    An MMO shouldn't be a "level playing field"; and I don't mean this in the respect that large Linkshells should be able to monopolise HNMs and such. What I was getting at is that there are some people who like to play in big groups of 12 or 18 people and take on time consuming battles - these people should be catered for too.

    It's great that there is casual content like Abyssea - but this shouldn't be the only content that's relevant at Lv.90.

    As for the rest of your post, idiocy.
    (0)
    Last edited by Dazusu; 03-09-2011 at 01:34 AM.

  5. #25
    Player Dazusu's Avatar
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    Dazusu
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    Quote Originally Posted by Rango View Post
    So MMO's are only for people with hours of free time and no RL commitments?
    Not at all, but it takes around 30 minuts to login and change job / gear... or is that just me? ._.
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  6. #26
    Player The_GiB's Avatar
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    Character
    Gib
    World
    Shiva
    Main Class
    SMN Lv 95
    FFXI is as easy as it ever was

    the fact that you don't have to now camp a NM against 5 others Linkshells for several hours a day that "if you're lucky" can pop twice a week for the best gear.

    yes, the game was so much 'harder' when it all depended on whose bot could claim a mob faster.

    because grinding has been lowered from Days to Weeks from Months to years doesn't make it easy, it makes it less mind numbing

    the thing that I get from people claiming that the game is 'too easy' are the nerds that considered themselves to be in a super elite rare club that good gear and are now upset that instead of a few people having good gear a lot do. Q.Q
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    Last edited by The_GiB; 03-09-2011 at 01:38 AM.

  7. #27
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    What is an MMO if not one giant time sink?
    Why play the game if not to sink time?
    Is the point of an MMO to beat the game or have competition with others?
    How can one be competitive if everyone has the same thing?
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  8. #28
    Player SP1CE's Avatar
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    Quote Originally Posted by Gadanae View Post
    Seems that some people are pretty cranky that they can't be elitists and walk around with gear that without a large linkshell cannot be obtained. Personally I say HURRAY to the end of elitist end-game shells! They should have never existed in the first place!

    If anything, SE will at least lessen the drama a bit by making this game a more level playing field for ALL players involved regardless of their linkshell affiliation. But since I should go play FarmVille, you can keep the drama going on this forum all you like. I love to lol.
    tbh i do feel a bit like this, my cat was always better geared than most of my "friends" in game bc i had good contacts or simply more iniciative than most of them or had a strong shell behind me etc, now every1 and their moms have a real shot to get the best gear; if your jobs are not pimp now youre shameless.
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  9. #29
    Player Insaniac's Avatar
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    Character
    Insaniak
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    Lakshmi
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    THF Lv 99
    Effort has been balanced with rewards. The current system is perfect. Actually getting drops off of the things you kill makes perfect sense. Elitists just have a problem with the gap between the hardcores and the casuals being lessened. The game is 100x more fun than it used to be and I don't even know how I played the game when it was all about the grind. 0/50 on Citadel Chelonian or any random salvage mob for that matter.. are you really asking for that kind of thing?
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  10. #30
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    Quote Originally Posted by ffxkenshin View Post
    Consider this, without procing blue (which requires you to have quite a few characters with the right skill/ws) drop rate on some of the best gear is near 0%. I have fought Ovni over 20x trying to the bullwhip belt (7% haste) and not get a drop (a THF90 with TH5 to start out), I appreciate SE made a new form of "TH" where it is actually more useful for all jobs, THF's TH is WAAAAY overrated PERIOD.
    Bring a monk + kill at night = win?

    Not everything in this game needs to be brought up, but having 5-10 mobs in the game that take 18 organized and coordinated people kill that offer great drops is not a terrible thing. Having enemies that take some effort to pop is not going to ruin the gaming experience for the entire population, but it will enhance the gaming experience for some people.

    Calling things like PW & AV epic failures is insane. For a long time those 2 mobs were killed very rarely and only by groups able to organize themselves and coordinate well enough to kill them. I'm sorry if everyone wanted all the PW & AV items, but not everything should be designed to get with 2 people in an MMORPG.
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  11. 03-09-2011 01:39 AM
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    Removed due to inflamatory content.

  12. 03-09-2011 01:40 AM
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    Removed due to inflamatory content.

  13. 03-09-2011 01:43 AM
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    Removed due to inflamatory content.

  14. 03-09-2011 01:43 AM
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  15. 03-09-2011 01:45 AM
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    Removed due to inflamatory content.

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