I'm not sure where this is coming from, every job has it's "situational" set of gear, everyone look like you in jueno.. why? think hard, it's b/c that what you feel is the "most" appealing piece of gear look-wise, stat-wise, pride-wise, achievement-wise, or whatever the reason. There are bound to be people feeling the same way as you do which is why they wear that piece too. I'm sure you don't ONLY have 1 SAM body period, even the "best" twilight mail is only "situational" there's always a DDing piece, 1-hit WSing piece, multi-hit Wsing piece, evasion piece, etc etc, so you don't want o look the same as everyone else, just wear another set of gear then, for all you want, you can wear nothing and that's very individualized too. I don't think this is a problem of people getting the gear they want "easier" than it used to be.
I enjoyed this game for many years but I would much rather see players who know what their job is and how to play it than being in an alliance with 2 other rdms and I on blm/rdm and being the only one who enfeebles the monster. This is not my role and my enfeebles are not as powerful as para II of other spells. I want to see players play their job and do it correctly. Abyssea is a blast but I have NO use for EXP or merits on my jobs because abyssea made leveling WAY too fast. (note the use or my words - not easy but fast) I worked hard at my jobs and it kills me to see a new level 90 loser player everyday who has to ask me whats dispel do or "I ruined your skillchain"? How did I do that >.< SE may very well find players not paying for their accounts because everyone will have everything and everyjob much sooner than they antcipated. I mean why play a game where you dont need exp/merits on your character and you can acquire the best armor too fast... There is a balance and its somewhere in the middle. Let's pray to Altana that the dev team doesnt spoil our beloved FFXI: Online
What, seven posts in the last two pages removed due to "inflammatory content"?
Struck a nerve, have we?
The problem is simple: Leave the difficulty where it was, and you are left to expel from the game those who cannot (even if they wanted to) spend most every hour of free time at their computers...
People want to remain elitist and at the top of the game for as long as they can. They feel like they have some sort of status for having special gear and a high level. When SE comes in and makes things more attainable (fair), these people, who have had years of free time, are now saddled with the idea that a bunch of people, who were not able to attain a high level or decent endgame equipment before, can now attain these items and levels and therefore, enjoy the game.
Nostalgia is personal, so keep it to yourself. The game has changed. Get over it. It is an old game. These changes are helping to preserve the game, not kill it.
It really saddens me to see the things people are posting. I remember a day when the FFXI community was all about helping others and being part of a bigger thing. Now it seems all people want to do is complain.
And if it still bothers you so much, look at it from this perspective. If you attained level 75 some years ago (or got your relic weapon/gear, or something that you feel is a big accomplishment), SE can never take that away from you (and they aren't trying to). I want to point out that it makes you look like an elitist jerk every time you feel the need to point out: "Oh, well I got my first 75 back in 2004." We don't really care. But what does matter is that YOU care. If it is important to you, don't let anyone tell you that it shouldn't be, but also remember that others will not share the same feelings.
So if it STILL bothers you that the game is changing, perhaps you should find something else to occupy your time, because many of us are enjoying it and taking it for what it is.
lol after reading this thread if anyone knows any mmo that's not either in easy mode or headed to it like this one please let me know so I can check it out. I stuck with FFXI for so many years over other mmos because I like challenge in my games throughout the entire game but that is just my preference.
As far as obtaining gear goes yes it is leading to inbalance but there is hope they will fix this in coming updates especially to trials. Old gear that took so much effort should be better than something that takes less effort. The trials added to keep the uber weapons of old should be updated to actually keep them comparable at the moment they are lacking.
I can see how some people say the game is becoming "too easy" But in reality.. its just becoming a bit more manageable for the "older" players ie. adults with jobs who need to work and don't have 8+ hrs a day to play this game. I agree there SHOULD be content for BOTH Casual players or players who want a real challenge. the game is becoming more balanced in that aspect. players who don't have a lot of time to play and would rather not quit just because they don't have as much time to play as they used to after 5+ years need options other then constantly needing parties and such. Creating a party alone can be a ridiculous time sink.. Esp with constant afkers..
Also yes this is an MMO and lets be real everything in this game is STILL faster with a group and/or alliance.. soloing will never be on par with partying even in Abyssea.. you get tons more exp with a big group then you do in a small party or duo.
The game is simply becoming more enjoyable for everyone.. not just people with a lot of time. The difficulty is still about the same.. but lets be honest the number of players is dropping for this game.. so ffxi needs to introduce content for a fewer number of people. that's also a reality people don't realize. there aren't 5k people on at every given day or time to do big things like you used to. If SE wants to keep this game alive they are currently going in the right direction to keep current players interested.
In actuality there are people who like it hard and people who like it "easy" Se has to do its best to fulfill EVERYONES needs and that's is a HARD thing to do and NO matter what someone will be un-happy that's just how it is.
Last edited by Babygyrl; 03-10-2011 at 08:46 AM.
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I agree with this although I do agree with the OP. It is frustrating to gather the trigg items, pop the NM meet the challenge, even fight with some difficulty, maybe alliance or party wipe, raise recover, keep NM kited while ppl recover, eventually kill it and you getnothing! How many ppl remember camping charby for your joy toy. The hours spent watching for the TOD so you could come back and try to get claim. When you finally get claim and kill it, you were guaranteed a joyeuse sword would be yours! Remember how thrilled you were to get that sword in your hands to to kill a couple of mobs on your way out of the zone!
Now a balance has to be found, they all cannot be like charby but it is nice if something has to be camped that there be a reward.
The biggest cause for loss in playerbase at the moment is the insane rate of progression in which all aspects of the game can currently be completed. You can seriously accomplish anything that any pre abyssea FFXIer ever had in 1/100 of the time investment. Casuals are the minority and should be treated as such. You come and go we tolerate you and even enjoy you if you're not a tool. But in the end you go so why should the game be shaped around you? I'm not trying to be offensive just realistic. The game wasn't designed to be played an hour a week. No MMO is, not even FPS's. Try it, see how much fun you have if you play <insert random FPS here> an hour a week. You will spend your hour far more frustrated and accusing everyone and their mom of cheating, even the guy who went 5/17 but killed you 3 times, than any time you ever were on FFXI.
BTW I'm not some epeen HNM bot camper prick from the olden days upset I cant sell my HNM drops to people who dont bot. I'm just a guy who doesnt want to see FFXI become <insert random f***book app>.
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