This is a very touchy subject. A lot of the casuals who play this game have 0 care for challenge. They want everything handed to them and its very apparent. I fully agree with adding more fights with increased difficulty on par with non brewed Rani/Shinryuu. I think they would be a lot of fun. Most of the people here want to solo everything and get the best gear in 20 minutes and feel they deserve that for some reason. They think everything *should* be handed to them without challenge and its saddening but true. You won't get much out of them however, or for them to agree.
What's so bad about soloing? I personally hate having to rely on anyone else to determine what i'm doing in-game everytime I log in. Then there's the added fact of having to get everyone together, beg for help..... oh God please i'm getting nauseous thinking about it.
And since when did anyone ever obtain a +2 in 20 mins? I realize that your probly making a reference to the lessened time it takes to get things now but.... 20 mins? If I can get a +2 in 20 mins please tell me how!
The fact is, the MAJORITY of players want exactly what SE is giving out now. AN EASIER AND MORE TIME EFFECTIVE GAMING EXPERIENCE. /hurray for that.
Oh and a side-note. I take offense to having everything "handed" to me.... as you put it. I enjoy working for what I get in-game. I just don't think I should have to work like i'm on a prison work detail.... getting paid 5 cents an hour. My time is worth much more then that. I pay my fee to play just like everyone else does in this game and I don't want to be "handed" gear.... I just want it to be easier to obtain.
Last edited by Gadanae; 03-09-2011 at 01:11 AM.
If you don't want to work with others and you don't want a challenge why play an MMORPG? If you only want to solo stuff and talk to a bunch of friends you should look into chat rooms and console gaming.
I agree that increased drop rates are better then the old days of waiting 3 months to get a drop- but the element of having to work together as a group is what MMORPG's are based on. It would be nice to have some more alliance type fights in the game. Not everything needs to involve 2 hours and 18 people, but some things should exist like that for those people interested in doing it.
This is such a horrible argument. MMOs are vastly different types of games than console games, regardless of whether you ever play with anyone else. May i ask what console game continually expands for upwards of 5+ years? What console games can you possibly play for years and still have something left to do? Or even a month of serious playing for that matter? And of course game play is vastly different. No matter how you choose to play an mmo, it's impossible to get a similar experience in an offline console game. You may as well tell someone who plays really enjoys RPG games, to play an fps game, just because they enjoy those RPG games for a different reason than you do. It makes no sense. RPG games are nothing like fps games.
For me, part of the challenge of FF11 is getting a group together, making a plan, and working together to execute that plan. Soloing is okay, as a time filler if I've nothing else to do, but I would not want it to make up more than 10% of my game play.
I think that FF11s group dynamics really teach people how to work together as a team and look out for each other, and this is actually a good life lesson. Of course, there are people who are incapable of learning it (or refuse to) and are stuck in a "Me me me me" mindset.
Strange, I only play a few days a week and would consider myself an elitist. It's not about playing all the time. It's about playing very well and knowing what to do in any situation. Elitists don't even require people to have the absolute best gear, just that people don't wear stupid gear. Casual players tend to be the ones who lump that "uber gear only" myth on elitists.
You are generalizing here and possibly misconstruing casual players. I, as a casual player (and possibly others), don't want everything handed to me, but I do not want to have my play time blocked by artificial barriers. If I have only 30 minutes to play, I want to be able to play for 30 minutes not wait for the boat for 20 minutes and chocobo for another for 10 to get to my xp spot. I don't want to have to hours farming for key items so I can get past a certain point (LB, Passes). If I have to farm key items, let them drop at a reasonable rate so that I can accomplish that within my play session so I can log off and continue to play next time.
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