The problem with your entire post is this statement isn't true at all. I don't "idolize" FFXIV, in fact I would really not use that word to describe anything. I've told people multiple times about the extent of what I do in that game, which isn't really a whole lot- just PvP and deep dungeon. Two things most people don't care about lol.The problem is you idolize XIV in a way even I don't with XI.
I just don't hate it, deride it, and resent it for merely existing the way you do. Times change, and people's interests change. Not hating and resenting != idolizing.
They stopped trying to convert you after 1.0.
Square struggled for years to make us play XIV and failed,
Expansion sales numbers doesn't accuirately indicate active players. You can deny FFXIV's success all you like but that won't make it go away. Funny how they're expanding all of the datacenters and adding more Worlds because they didn't have enough capacity after Endwalker's release. Sure sounds like a sales failure to me! [/sarcasm]You know how I know XIV is nowhere near as big as they pretend it is? they never give expansion sales numbers, because this would be a guaranteed number of active players and they can't lose face by exposing them.
This isn't a Square Enix policy either. MMOs generally don't release sales numbers or other data beyond a vague "X number of players" in promotional advertising. WoW doesn't give these numbers and neither does any other MMO I've ever played.
It ends just fine many times. The problem is you can never please everyone, there's always an "old salty" who thinks all change is bad and nothing can be legitimately improved. While FFXI is classic, the idea that it can't be improved is nonsense.Originally Posted by Zero-Hour

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And then you proceeded to change the goal posts, as # of characters != # of players. FFXIAH is showing you all the characters it has ever seen created. Those aren't all active players. And while you can add up all the people who did something on the AH and get a reasonable idea of the people playing, that's an entirely different number than what Steam is giving you- that's total players, not concurrent players. Steam only gives concurrent players- which needs to be multiplied several times over to get any semblance of an idea of how many total active players there are, as most people aren't logged in 24 7.