This is more than just a cultural problem at this point. SE is willfully asleep at the wheel when it comes to enforcement, even when the players do all of the necessary detective work for them.
This is more than just a cultural problem at this point. SE is willfully asleep at the wheel when it comes to enforcement, even when the players do all of the necessary detective work for them.
It isn't SE's job to teach young people that Cheating Is A Dishonourable Way To Live Your Life. That is the job of parents and teachers.
If there are just a few Cheaters in the game, you can be sure that SE would target them. But when the number of Cheaters reaches a certain high percentage, it is time to accept that this is a mainstream cultural problem, and you can't police it.
SE created FFXI as a Role-Playing Game [RPG.] If you play FFXI as a true RPG, then Cheating is literally impossible.
Your RPG character doesn't get RMT Gil from online websites, because your RPG character exists in a medieval world of swords and sorcery, where there are no websites. Your RPG character has to make friends, work hard, and have adventures, within Vana'diel, in order to progress.
It is not SE's fault that many young people nowadays, are playing RPGs with no intention of Role-Playing their in-game character, without any patience, sense of right-or-wrong, or any Honour.
SE created a beautiful RPG, and they hoped that people would play the game honourably without cheating, which the vast majority of people did in the first six or so years. The game was largely self-policing. Most people didn't think it was OK to cheat.
I don't blame SE for the shameless cultural decline. I blame the people who think it is OK to cheat. I blame the people who don't understand what the term "Role-Playing Game" means.
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Last edited by Stompa; 10-08-2021 at 08:59 AM.
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