IO'm well aware of this, and it's literally a reason NOT to do it.
Making the cap 75 again, as I just wrote before you made your posts above, does not restore the community to the way it was before.
You are better off using (and not using) in-game mechanics to regain that experience. Make a new ch aracter. Do not learn Trusts and do not complete the lv75 limit break. Don't do Rhapsodies. There you go, instant mega-grind restored. Find five other people who want to spend hours swapping stories while they grind and you don't need a special server.
WoW didn't have mechancis like this. You didn't need to clear quests to level up higher, you can't sync levels in the open world, etc. FFXI on the other hand, gives you the tools to play the way you want to play.
Also, those private servers are not perfect replicas, not everything works smoothly, ignoring the fact that they're technically illegal with FFXI still operating. And you're relying on some third party to know exactly how you want your experience to be, and you're also relying on their good will not to screw you over or randokmly delete your characters etc.
All that aside, it was years and years of work for the people involved to get the private servers to the state they're in now. It's not simply an "excuse." Because they don't have the old data, they would have to devote a team of people to recreate everything as it was before, which would take them years too, as they aren't superhumans.
Ultimately, you may disagree with their reasons, or call them "excuses," but they are judge jury and executioner. If they say they're not going to do it, they're not going to do it. They aren't going to say that just for fun.
Companies have to do cost-benefit analyses whenever ideas like this are floated. Obviously, they did one, and came to the conclusion that it wouldn't be worth it.
Just because WoW made some money off it doesn't mean it will work for every game.


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