Please add Therion Ichor to the list of currencies we can purchase with copper vouchers.
Please add Therion Ichor to the list of currencies we can purchase with copper vouchers.
Last edited by Voidstorm; 06-20-2021 at 07:18 AM.
This would not increase load times, it would not be 22 more bags to load. The load would only happen after job change and only 1 bag would be unloaded (for the previous main) and new 1 bag would be loaded (for the current job). It could even decrease load times for the whole server if we reduced wardrobes to 3 with 1 of them being job-specific, the only drawback would be possibly a second or two of load time only once per job change, which is a very infrequent event compared to zoning.
Currently the job change is incredibly slow, if you count trading porter storage slips back and forth to swap out manually all the gear for the new job, which definitely generates a lot more network server traffic and is very tedious.
Last edited by Genomeffxi; 06-20-2021 at 07:55 AM.
Wrong, ALL inventory loads every time you zone. To change this to do what you're asking would require they change the way inventory loads.
They obviously are wary of attempting because of how many things are likely to break with that change. If they're going to change something back-end like that, why not just make inventory load only when you login instead of each time you zone? more bags for longer load time? who cares, it's not doing it every time I zone anymore.
when is black mage going to get some love? it's intended to be king DD but is now basically outclassed by even physical Damage dealers. Except in crowd control situations where AGAS make more sense we're basically unnecessary. I've had to start whole new jobs just to be useful to other players end game.
BLM still used on some V15 Odyssey bosses though, but generally you're right, it needs an upgrade
That's not what I am suggesting. Porter slip inventory does not ever load and this is basically the way it works, a simple implementation is that behind the scenes, when you change jobs, a "porter storage slip"-equivalent gets filled with the content for the previous job, emptying special wardrobe 1, and simultaneously another porter slip for the new job gets emptied into that same wardrobe. The effective outcome is that it's as if you had 1700+ more storage, but loading times are completely unaffected, you actually end up with a lot less gear in inventory than you ever had, because again all the gear that is only usable by one of the other 21 jobs would completely disappear from your inventory//wardrobes/sack/case/safe etc.
Slips do load their contents when you zone. every item that can be stored inside has a 0 or 1 on the slip itself and is modified when you store items or retrieve them.
This is why augments on abjuration gear are lost when storing them and why only augmented relic+2 can be stored on slip 13 instead of both augmented & un-augmented.
You would not be able to store incomplete REMAs or JSE necks and you couldn't store any of the JSE backs or SU5 weapons at all in such a wardrobe as it would be compressed into a single bit of data.
You might like reading this post of mine, it's a slightly more plausible version of what you're suggesting. https://forum.square-enix.com/ffxi/t...l=1#post636493
Last edited by Voidstorm; 06-24-2021 at 01:40 AM.
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