Quote Originally Posted by Soundwave View Post
So now when your talking about charges are you talking about the idea of the thread charges or the actual SCH charges in the game as of now?

Also I've yet to see somebody really survive from a deadly attack, I've asked constantly in my ls if they even notice it as a tank...and sadly nobody has or it just goes by un-noticed, which sadly I think i stated in another thread that I enjoyed Diamond storm.

However I think SE is heading in the right direction with these newer Wards, but I just don't think the wards as of now can meet up to their expectations to be counted as a "I'm counting on you to get the job done." Oh shit somebody died and it was my fault.

What I'm trying to say is everything may sound good on paper but its just not practical with whats used in game play today that I see. I'd like to see more unique ways for Wards.

Before I forget, this is very similar to the Spirit thread in general section...Spirits should not be more powerful than BP Rage as you said0. With that....its almost the same concept really.
1) I'm talking about SCH charges. I'm using examples of a system already in place.

2) I have saved my party a couple of times by using Earthen Armor when we fight stuff that has a very bad AoE damage (Spike Flail once) or explodes (NIN NM mobs).

3) Things happen, you can't predict the future and adjust for it. You can, however, anticipate and plan for it.

4) I don't think many more avatars will be getting more BP:W soon. Ramuh, Carbuncle, Diabolos, and Fenrir are the only avatars I can still see getting BP:W still. All the celestial avatars will be getting a new BP:R soon (probably merit v2) but I don't anticipate anything more than what we have already.

5) Spirits can be used to proc yellow, in that thread I'm theorizing the usage of the spirits to give SMNs more usefulness for procing yellow.