Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 33 of 33
  1. #31
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quote Originally Posted by Malamasala View Post
    It won't work.

    1. Everyone agrees it would be overpowering to use multiple 70+ rage pacts in a row.

    2. A charge system would only allow you to use more low level pacts at start, then you are stuck waiting on the charge timer like it were a BP timer. Until you take a break of course.

    What we need is more access to low level pacts period, while not allowing more high level pacts. The only reasonable solution to this is splitting timers further.
    1. I call bs :3 Think of how much mana we'd blow in a few secs..what.. nearly 8mp short of 500mp so it has it's built in penalties and broken is rng/sam with jishnu (need a good c5 team)

    2. If it's optional then it's use is up to the player.

    Another thing they should do is add Bloodpact: Elements and lower the timer down to :35 or :30 since we get all this mp to use and we can use it every 4 melee wses.
    (0)

  2. #32
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Someone have information on the new formula for Earthen Ward/Noctoshield? I've only heard it got updated, and Wiki hasn't been updated since 75 of course.
    Haven't heard anything about this. I've still assumed the old formula is at works. What was it again? levelx2+50 or so? Also Ncotoshield has always been static -15. I'd be thrilled to hear it be changed, but that is like expecting SE to secretly buff all wards one at a time without update notes.
    (0)

  3. #33
    Player Papesse's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Papesse
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Earthen Ward has the same formula, it absorbs 230 dmg at 90.
    Noctoshield absorbs 13 dmg at 75 and still absorbs 13 dmg at 90.

    Some Wards have been been buffed like Glittering Ruby and Ultimate Terror which gives/absorbs more points per stats (around 21 now) but that's pretty much all.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4