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  1. #1
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kylos View Post
    1) Lower the price of REM's Chapters. Not to a crazy low point of course, but maybe by half? Some returning players may struggle to find others to
    do some of the earlier battlefields, and farming the sparks to accumulate chapters is a better method for them. Would you consider a
    readjustment for those who struggle to farm these chapters in battlefields?
    Well this seems to be a problem common with low population servers and new players. I can see your point about lowering the cost of the chapters as they would have no bearing on
    RMT or gil. I would say, however, a lot of the fights are soloable given the selection of difficultly levels that can be chosen.
    (1)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  2. #2
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    While this is update is focus on RMT, can you please look at:

    Job point sellers - They breed like rabbits and are botting in most of the limited Apex camps.

    The amount of unfairly obtained crafting shields in the game, giving people domination and power in the crafting markets to control prices. There are still bots running around for days/weeks/months/years on end collecting materials for people botting shields in areas such as Crawlers Nest and Palborough Mines.
    (9)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  3. #3
    Player Pipster's Avatar
    Join Date
    Jun 2020
    Posts
    1
    Character
    Pipster
    World
    Carbuncle
    Main Class
    COR Lv 99
    Cap is fine - But please reduce the cost of rare/ex items so the cap doesn't effect regular players. i.e. chapters, skill up books, etc...
    (4)

  4. #4
    Player bigbubbablu's Avatar
    Join Date
    Apr 2020
    Posts
    3
    Character
    Nitewalker
    World
    Asura
    Main Class
    GEO Lv 99

    Funny

    Is this really happening you do this this same month as a double accolade event...too funny !!!! Well thought out
    (0)

  5. #5
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by bigbubbablu View Post
    Is this really happening you do this this same month as a double accolade event...too funny !!!! Well thought out
    It's perfectly thought out, as you don't get affected by using Accolades to fight Wanted battles.

    So go and spam those UNM battles.....
    (1)

    Sirmarki, ex-Fenrir, a young warrior, in the heyday.

  6. #6
    Dev Team Akihiko_Matsui's Avatar
    Join Date
    Jun 2012
    Posts
    891

    Regarding Exchange Restrictions on Sparks of Eminence and Unity Accolades

    Thank you all for your feedback.

    We understand that many players feel that the current restrictions are too low and have run into the current set limit. We’ll continue to examine this. Rather than simply raising the limit and keeping in line with the current structure, we’re considering the addition of more effective methods with future countermeasures.

    The development and operations teams are aware of RMT vendors bypassing the restrictions by using multiple accounts or repeatedly creating new characters. While we’d like to completely cut off the gil supply for RMT vendors, I believe it wouldn’t be possible without severely affecting regular players. Instead, our goal is to make the effort of RMT vendors selling gil not worth the real life benefits they would receive. Since the changes, we’ve received reports that RMT vendors have altered their activity patterns, and we’re also constantly penalizing accounts involved in fraudulent activity. Therefore, the changes had some effect but weren’t a decisive blow, and we’ll continue to take countermeasures.

    On a related note, Sparks of Eminence are only intended to be a supplemental method for obtaining items such as Rem’s Tale Chapters. We’d like to encourage all players, beginners and veterans alike, to challenge themselves to primarily obtain these items through other means, such as High-Tier Mission Battlefields. Sparks of Eminence aren’t meant to completely replace the other content in that regard, but we’d like to hear your feedback if you encounter any issues with obtaining these items through other content.

    We do not believe the issue can be resolved with just a one-time measure. Additionally, we want to make sure that these measures do not heavily affect everyone’s normal gameplay as well.

    As always, we look forward to hearing your feedback.
    (4)

  7. #7
    Player Loshiniloi's Avatar
    Join Date
    Mar 2012
    Location
    Windurst
    Posts
    11
    Character
    Loshiniloi
    World
    Siren
    Main Class
    SAM Lv 99
    If you ask me the the cap on how many sparks you can spend on buying Skill-Up Books needs to be removed. Reason being is NOBODY would buy these from the Auction House and new/returning players that are finding it hard to skillup could get these books and stand around and pop them. If you put a limit on them it slows their ability to catch up on skills that they need for doing Endgame. Most shells that do Endgame don't want underskilled players in their ranks so why limit the amount of skill-up books people can get from NPCs? Again there's better things in the game to blow your gil on and Skill-Up books aren't one of those "better things"
    (0)
    Anime-Gunpla Fan, Roleplayer, Gaming Addict don't send help! Master Samurai of Siren Server. I assure you *picks up Sledgehammer* I know exactly what I'm doing! Message for discord, telegram or roleplay profile.

  8. #8
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    I use my Sparks for crafting, so I dont know how this will affect me yet. Some weeks I use more than the new cap other I use less.

    A way to increase your cap for the week would be nice, maybe make it rotate each week.
    (2)
    Quote Originally Posted by Camate View Post
    Quote Originally Posted by Akihiko_Matsui
    This goes the same for extremely difficult content. (Naturally it’s not easy since it’s extremely difficult…)
    Quote Originally Posted by Camate View Post
    as long as you don’t have severely bad luck.

  9. #9
    Player Kazaki's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Kazaki
    World
    Asura
    Main Class
    SAM Lv 99
    This cap actually hurts regular players more than RMT by a big margin. RMT often have many characters botting for sparks, meaning they can have an unlimited amount of characters in theory. 1$ mules swapped in and out can easily cap all character slots on an account in one gain-exp event. The regular player can't do that. Additionally, you often see, at least, groups of 6 character-bots in Asura all the time, 24/7, every day of the week capping sparks.

    Let's look at this logically. A regular player can now make roughly 1mil gil per week using 100,000 sparks so that means;

    1 character = 1mil / week
    6 characters = 6mil / week
    1$ mules swapped in/out = ??mil / week

    Once deflation has happened to the point it's balanced out, RMT will have more of an incentive to sell gil and the price of gil will actually go up! Making their stockpiles worth more! This change actually helps the RMT and encourages more of it.

    I am disappointed that Square Enix has decided to crush the game economy and the regular player, rather than focus on banning the characters that are obvious bots that seem to have immunity. I could find, gather evidence, and get rid of the bots on Asura within a week if I worked for Square Enix. They have actively chosen to allow these RMT to run their gil-selling activities because it brings in more money per month from the additional subscriptions. The economy change will keep us all occupied for a few months while the economy changes, during this time nothing is happening to the bots and the RMT.
    (4)
    Last edited by Kazaki; 06-10-2020 at 04:03 PM. Reason: Clarity/Grammar

  10. #10
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Sparks of Eminence and Unity Accolades now have a maximum weekly exchange limit of 100,000 each.
    * This weekly limit will reset each Sunday at 8:00 a.m. (PDT) / 3:00 p.m. (GMT) / 4:00 p.m. (BST)
    Is this a troll? This has to be a troll on players. When is the 'lol jk it's actually daily limit' coming? Lol I'm super casual at using my sparks and accos and this change hurts me lololololol 100k for an entire week lol I just spent 95k sparks on skill books in well under a hour. Guess I don't have to worry about using my vouchers on sparks in a pinch anymore lol wow let's not nerf the npc buy prices like we normally do, let's put a whole 100k weekly limit on exchange. Let's not up that gain xp requirement to 10k or 50k, let's put a whole 100k WEEKLY limit on sparks excha-


    Look I know I won't have any fans with my stance. I'm sorry some of you are resorting to making gil from roe and npcs. That's rough. I wish you could keep that option. But it is unnatural for a player to become wealthy off of vendors. That is what crafts and drops are supposed to be for. Would I have done it had I known? Oh hell yeah. Doesn't make it any less unnatural, and our economy has boomed with inflation as a result. SE can blame the rmt to save face but we all know why that inflation happened. Word spread on 'the trick' and for the last several months prices on stuff has skyrocketed 3 fold or more. I'm sure rmt had some impact. Players came back during the covids, didn't feel like working for anything and bought gil. I get it. It becomes a problem when you could make quite the fortune in a week's time if you were dedicated enough. Maybe SE even intended for this convert sparks to gil thing to happen. But as with all MMOs, humanity proves resourceful in it's pursuit of efficiency, and if it was intended so players could obtain gil easier these days, they have decided to put a stop to it.



    I like the idea of the sparks cost for particular items to be lowered. They were obviously what they are as a result of SE knowing how easy it was to obtain sparks. That would solve problems like mine. But as far as gil makers goes, well, 100k is harsh. It is obvious to me it is 100k because SE realized no one bothered until gain XP hit three times a week to cover all time bases. I did the math. 1 mil per 100k sparks and 1 mil per acco. People reported like 30 mil per week. Roughly ten fill ups per gain XP. Alot more I'm guessing is possible. I have some experience in gain XP and sparks farming. I think we can afford to put the limit to 500k, or even a million. Cut it by two thirds potential. Cutting it down to 1 fill up from 20-30 fill ups is really harsh. At the very least create more gil sinks to handle that kind of gil entering the economy. Make a new MB. 10k per ball or 100k per. 5 digits instead of 6. 4 instead of 5. Half the winnings. Etc. There's gambling stuff in FFXI. up those rewards so people actually use them for a change. Whatever. Allow us to buy 20 silver vouchers instead of 5. We mostly die to mimics so whatever. It's not hard lol
    (0)


    Regular "John" Doe
    - Not on the Community Team

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