[Yes, I know no one cares about ballista, but it is a significant detriment to the enjoyment of it for those who do]
ISP:
Spectrum
Type of Internet Connection:
cable
Internet Connection Speed:
100 Mbps
Date & Time:
Ongoing (first discovered around a month or so before this post)
Frequency:
Sometimes (Appears to apply to playing with no level cap and using item level gear)
Character Name:
Tahngarthor
Race:
Galka
World:
Shiva
Main Job:
SMN
Support Job:
Multiple (WAR, SAM, WHM, DRK, probably doesnt matter)
Area and Coordinates:
Diorama Abdjalis-Ghelsba
Party or Solo:
Solo (The players on either team were all solo and not in a party)
NPC Name:
None
Monster Name:
Opposing player characters
Steps:
1) Set up a ballista match with players on both sides and start it. My observations were in the Diorama but it probably applies to official matches as well.
2) Have a player on a job which can apply a Sleep effect to targets which will last longer than 30 seconds. PvP rules, as of the last time they were ever updated, impose a 30 second cap on the duration of Sleep effects. It is possible that this issue may be caused by gear which extends sleep duration, if this exists. I am no expert on this.
3) Have that player apply the effect to an enemy PC.
4) Have the afflicted player report the duration of their sleep effect.
Currently, at least with no level restriction and players using item level gear, sleep can last longer than it is supposed to during Ballista matches. As noted, the last time ballista rules were updated, there was a 30 second cap on the duration of sleep, however right now I am observing sleep durations well in excess of that cap, and needless to say it's not a ton of fun being disabled for a minute or more in a more fast-action setting.