RR/GH/Apoc is the only correct Atma selection for Almace/Ochain PLD. Almace/Ochain PLD is the only correct PLD in Abyssea. QED, RR/GH/Apoc is the only correct Atma selection for PLD in Abyssea.
A = B. B = C. A = C.
RR/GH/Apoc is the only correct Atma selection for Almace/Ochain PLD. Almace/Ochain PLD is the only correct PLD in Abyssea. QED, RR/GH/Apoc is the only correct Atma selection for PLD in Abyssea.
A = B. B = C. A = C.
I will have my revenge!
You're contradicting what you've said in this thread. There you argue that PLD is useless for staggering, simply because there's other jobs that are better at it (which still is a false argument, but getting tired of arguing). You said using PLD to stagger is pointless, because you should be using something else instead. By that logic, if you're using PLD with Almace/Ochain, you would have been better off just using a MNK or NIN. So why use PLD at all?
This is a useful Atma combination for certain situations inside Abyssea, for which PLD certainly is not the right job to choose (if you have a choice). That whole idea seems a bit pointless to me. However, what I suggested before is actually something PLD is great at, better than most jobs (BLU only job I can think of that does better at it). Get x LS friends to leech levels, while you solo EXP/KI/TE and farm x+1 pop sets while at it, faster than most EXP or NM parties do too.
A = PLD in Abyssea
B = Almace/Ochain
C = GH/RR/Apoc
(A=>B ^ B=>C) => (A=>C) = true
However, if neither A=>B nor B=>C are true (which is the case here), you know nothing of A=>C.
That is correct. It also depends on your support. If you're solo in Abyssea, you wouldn't want those Atma. I can see the argument coming from a mile away: "If you're solo in Abyssea, you're doing it wrong". I won't even reply to people who actually believe that. I already felt a little silly replying to someone who believes that Almace/Ochain is the only correct way to play PLD in Abyssea. Arguing about this is a perfect illustration of the subtle but significant difference between an unwinnable battle and a battle lost.
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How is he contradicting himself by saying Pld is useless for stagger? That doesn't matter on the current discussion, which should be assuming staggers either don't matter or are already covered, and that you've already decided you're going on Pld for whatever reason. If you're going to bring Paladin because you feel like taking Pld no matter how inefficient the job is, he still inferred the best thing to do is try to deal as much damage as possible on the job - as such, you should be using DD atmas. If HP is a problem, get more merit abyssites, there really isn't much that should be one shotting a Pld in abyssea, especially if it can't one shot other DD jobs.
Almace/Ochain makes the job semi useful so it probably is the only way you're going to justify going on Pld outside of soloing mobs... with Ochain.
I am a Almace/Aegis Pld but what I like is RR/Sav/Apoc with full Creed +2 my absorb rate is ridiculous. When in full haste mode I still absorb enough to make my whm get really bored. Before I had savior I was doing RR/Omni/Apoc for Almace DD purposes. And before Almace I was doing RR/MC/Apoc which gave me good def + regen + ok dmg with vorpal.
Wait since when is GH/RR/Apoc only good when you have almace/ochain... Vorpal Blade has a higher damage potential than Sanguine on PLD...
My Atmas on PLD are:
Only Red/Blue !! and nothing else: VV/Sea Daughter/Sundering Slash (7-10tp helps when you're just there to proc)
Skill up Shield: Stronghold/MC/Plaguebringer or Apoc if I think I'll die
Anything else: GH/RR/Apoc
I'm an Almace Paladin, and I felt that I do slightly better damage using:
Voracious Violet
Razed Ruin
Sanguine Scythe
Averaging 3800~5400 Chant du Cygne.
Sometimes I use:
Gnarled Horn
Razed Ruin
Sanguine Scythe
Slightly less than with Voracious Violet, but more consistent critical hits during Chant du Cygne
for roughly 4200~4800 damage.
Really just depends on what I'm fighting to be honest.
I'll be honest that I don't use Apocalypse for DDing though. I think damage is more efficient if you can get your Critical hit rate closer to it's peak while having a large chunk of Double Attack in there. I always wanted to try using Apocalypse though, but can never seem to pick it, lol.
But that's just what I choose. ^.^
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