I never seen a shout for it. I see maybe one shout for a exp party and one for an ambuscade a day usually when I am online.
Its not like this is the only game I play though I play FF14 and other stuff as well. But on 14 its easy to find a group for pretty much anything compared to 11.
Last edited by Zumi; 03-31-2020 at 12:20 PM.
14 is made for people who want a single player game, so you can find people without interacting by using the group finder.
The reason you see no shouts is because you aren't shouting for stuff you want, just shout for 2 more people to join you and tell them you're just going to solo. It's pretty easy, you don't have to run an event they can just do what you plan to do.
I've played games with group finders, you simply press the button and the game finds people who you don't have to talk to or do anything with. They are just NPCs, nobody even says goodbye when the dungeon is over.
On FFXI you have to talk to people to do the harder endgame, there is no way around it and you can't use trusts for that either.
{sarcasm} ...hmmm modernizing /seacom interface ring a bell? I bet you remember the topic ! Correctly accomplished a /seacom upgrade would allow for more capabilities for seeking content involvement and party+alliance formations. The culture of /seacom as it pertained to LFG prior to trusts and /yell was effective at least for EXP+Merits. The initial flaw of /seacom during LvL 75 cap era was the inability to place multiple interests across content types of LFG selections. Therefore as to not miss out on a EXP/Merit party invite a vast majority of players would have /seacom active for a EXP/Merit comment, this was purely due to being forced to chose a single type of /seacom.
Anything less than FFXIV's party finder I don't think is worth the effort. Post a listing with your own specific requirements i.e. job, level/item level, and anyone who meets those conditions can just automatically join your party, or if they don't they can send a tell and inquire. Despite the game having the duty finder auto-matching system, they have one of the best group formation tools.
What would be even more amazing is if they added cross world functionality (yeah, good luck with that one too though...) Then there's far less need for people to jump servers. The only problem with that is how little of FFXI's content is actually instanced, and that instances aren't on a seperate server cluster.
(You may or may not like FFXIV's gameplay, but you have to admit they built the back-end side of things quite a bit better in many respects)"
None of this is to say your suggestion wouldn't have use- it would, as I agree being limted to seeking party for one type of content constrained how useful it could be. But I would essentially propose to rip out the totally unused "autogroup" feature , and put something like the party finder in its place. Even when the game was new nobody used that feature. I honestly don't even have any idea how it works, or if it works at all, because I've never found myself in a party from using it- not once. but my guess is if 6 people turned that on in the same area it would make a party. but that basically never happened.
Last edited by Alhanelem; 04-03-2020 at 12:27 PM.
I just want to add, most people are not leaving their servers to goto Asura. It's either new players who goto Asura or returnees going there.
That's mostly true. I mean even after I took a very long hiatus, Irecgonized nearly every character name I ran into when I came back lol. Still. Bigger isn't always better.
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