
Originally Posted by
Boxta
Firstly Thank You for the hard work the team have continued to put into the game, I've played since launch and don't plan to stop any time soon. See my comments below on your Q&A.
New Apex Mobs and Apex Mob Areas:
- This would hugely enhance game play experience by allowing players to face new mob types, experience difference zone areas for combat again and experience zone music that they haven't had in a long time. I imagine this might help with server loads by spreading people out as well.
- This is great to help with camp congestion
- I'm not sure from memory if Ionis works with Apex mobs but I believe it does, by putting mobs in other areas you could use Signet, Sigil and Sanction to get crystals and relative points for conquest etc. which is a nice bonus
- In my opinion you should try to match any mobs types to the area that you use, in that vein, some zone suggestions: 1. Movalpolos 2. Castle Zvahl Baileys 3. Pso'Xja 4. Alzadaal Undersea Ruins 5. Mamook 6. Mount Zhayolm 7. La Vaule (S) 8. Grauberg (S) 9. Vunkerl Inlet (S)