We’ve got some tidbits regarding some future updates to
skillchains and
magic bursts I’m sure you’ll find interesting.
As a future direction for skillchains, instead of adjusting them to be a simple source of damage, we’re planning to implement adjustments that will allow for more strategic usage options.
I think it goes without saying that the current battle style has changed drastically since the time when skillchains were first introduced. As a result of this, skillchains have become nigh unsuitable as a means for dealing massive damage and often occur now as an unintended accident. With that in mind we made sure to avoid “upgrading” skillchains so much that they became required to earn exp.
For this reason, we’re looking into reducing an enemy’s elemental resistance corresponding to the element of the skillchain used for the duration of the magic burst window. This change will make skillchains more versatile and usable during battles with notorious monsters.
Below is a basic overview:
Example 1: When executing a transfixion skillchain
Transfixion is a light-elemental based, so the monster’s resistance to spells related to light is lowered.
Example 2: When executing a light skillchain
Light is fire/wind/thunder/light-elemental based, so the monster’s resistance to spells related to fire, wind, thunder, and light are lowered.