I didn't know they had changed (?) it that between the 100TP marks efficiency scaled, as far as I knew it didn't happen.
I understand how SC works, and that it is damage inefficient as it stands (because compatible WS are not often the best WS). That's why I suggested calculation of SC dmg from both WS (so opening with a high dmg skill is not a sin) and starting tiers from 100% (so that even doing Scission doubles dmg)
I know how old the death of SCMB is, and I endure mindless TPburning like the rest of us... I'm not sure how that's relevant though...

What I was suggesting was only the bare-minimum of what I expect from any SC improvements, if they exist already then that's great, lets continue.
I -did- say let's start here, and discuss... I'm not sure what can be done to bring back a signature of the game's battle mechanic, but I figured I'd at least start a thread.