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Quote Originally Posted by Duelle View Post
Meh, by design I'm still trying to figure out how we were expected to do the fight. I've seen it done with the super tank method, but the bosses are somewhat overtuned as they were (AoE stuns, AoE silences, AoE binds and lots of damage and one shot abilities while not having anywhere near the number of people that would make such an encounter workable). And you for some reason want to add more. >.>;

Not a bad concept, but some heavy retuning would be required.
I have never done the super tank method(with it actually working) or the 18 blms method( this method seems lame to me). We actually did try the super tank method once but I don't know how a paladin manage to hold hate on the 5 AA + two pets. The method most use is to take one arch angel to the beginning of circle, have a few people kill it there while the other AA are being kited. Also i forgot to mention you sleep the pets before you even start the fight. Once the first AA is dead you kill a second one. If your kiters are still alive keep going. Most of the time by the time we kill 2 AA we just wipe fully then reset( wait for weakness to wear) and take out last the 3 AA. When you die you just have to make sure that you die in a place were you can be tractored. It is possible to just beat them without the alliance fully wiping if your kiters are good enough. It is enough time on the clock to allow you to wipe once maybe twice if your fast enough. But yeah this fight really is not that hard with a full alliance with a few kiters(mage+kiter)