Quote Originally Posted by Gwydion View Post
I would like all jug pets to just native match our i-level without the need for Beast Affinity, but I think SE does this to keep Beastmaster held back, until other jobs are more appropriately buffed (like R15 weapons and such). If Beastmaster is too powerful early in a content's life cycle, then players will abuse it.

I hate this personally, as I want to use different pets ever since i-level was introduced 5-6 years ago. Also, every pet should have have 1 buff for the master. Otherwise, what's the point? :/
Beastmaster has been gimped compared to other players since the weaponskill damage update. Not because our weaponskills are weaker, they are fine, but because of how player buffs vs pet buffs mean you will never get to buff both.

I don't think every pet needs a buff for master. It gets balanced out with other attributes and abilities. .. or at least.. It SHOULD.