Quote Originally Posted by Jerbob View Post
Storage slips are great, but they're only really good for hoarders (like me!) and people who have retired jobs they don't want to completely abandon. I find that it's just too cumbersome faffing around with that much trading and scrolling through menus to use them to store gear for the jobs I actively play, so while I completely support expanded storage slips, I wouldn't want SE to use them as a solution for problems with inventory that's in active rotation.

Making R15 a requirement for the storage of REMA weapons would probably put the system out of reasonable reach for quite a lot of people, too, at least for the time being.

I agree with your thoughts on augmented items and would definitely like to see better support or more consideration for them. I welcome the ability to send them to other characters on the same account, but we shouldn't have to make mules to store this sort of thing - especially now that it's so commonplace.

I don't think it's currently technically feasible to store items with varying augments in storage slips. As I understand it, when stored, the item is "boiled down" to a single "stored/not stored" bit that is held on the storage slip. It'd be nice if they could find a way around this, but I don't know how feasible that'd be.
The dev team is smart. I imagine they can abstract away the augments or make them viewable as another in-game mechanism (like a key-item or a tome of augments, or whatever name they want to give it).

My reasoning for recommending Rank 15 is that originally AF2+2 could only be stored it was augmented with the 20k EXP trial which granted the Job ability/merit category augments for each piece that we enjoy iLvL 109 today.

But in any case, thank you for your support and I too, welcome whatever SE gives us in regards to storage improvements (for both long-term and short-term storage needs, which can help with fast job-switching).