PLD already has an AOE cure, sub bluemage and use Healing Breeze.
A new ability to AoE cure every 5 minutes is not going to assist us much other than a hate generator once every 5 minutes if we can pop an AoE Cure IV off.
Banishga... useless, I need an AoE spell that does not wake the monsters. (See sub bluemage, Geist Wall, Sound Blast, Sheep Song, Soporific.....)
Fix Atonement the damage cap on this WS is from the lv75 era. My laughable WS does 1547 damage, my DRK friend single hits for MORE than 1500+ and does WS for 56,000, that closes a 99,999 skill chain. Atonement (even if i took it to R15 and it's +100 enmity) just doesn't compete with that. Atonement used to be akin to a second provoke, now it's just "Oooh look the PLD did his WS how cute!" Make Atonement NOT participate in SC like Sanguine Blade so what we can use it w/o screwing our parties SC/MB setup.
Look at reducing the cool downs on Sentinel/Rampart/Palisade
Look at making it so PLD and RUN can have a higher enmity cap than other players, which slowly edges back down to player cap forcing us to maintain it.
The current update suggested does not sound like anyone put thought into or actually plays the game.