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  1. #1
    Player Zehira's Avatar
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    Dec 2011
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    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    Hello.

    I think would be nice if we have FFXIV's quick synthesis in FFXI like /lastsynth [number 1-99] so you can enjoy some coffee while your character is crafting. People can feel tired of crafting the same thing over and over for the shield without an addon.

    Thanks!
    (0)

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    you can just do that with one of those newfangled gaming keyboard things.
    (0)

  3. #3
    Player Zehira's Avatar
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    Dec 2011
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    498
    Character
    Zehira
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Alhanelem View Post
    you can just do that with one of those newfangled gaming keyboard things.
    No, thanks. I'd rather to pay the dev team more than that expensive keyboard. Not everyone has a super computer though.
    (0)

  4. #4
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zehira View Post
    No, thanks. I'd rather to pay the dev team more than that expensive keyboard. Not everyone has a super computer though.
    A basic gaming keyboard costs less today than the standard membrane keyboard I bought for my MS DOS machine like 25 years ago. You don't need a "super computer" to use one either. It is child's play to program your keyboard to automatically press enter every so often.




    This will display your recent synthesis actions. Click on the recipe you'd like to repeat from that history list. As long as you have the required materials in your inventory when you select *Ok* it will repeat that synthesis.
    For clarity to others, this is what I'm referring to, and it's how you can essentially press enter a bunch of times to repeat syntheses.
    (1)
    Last edited by Alhanelem; 11-23-2019 at 02:08 PM.

  5. #5
    Player Typral's Avatar
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    Aug 2019
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    117
    Character
    Typral
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    A basic gaming keyboard costs less today than the standard membrane keyboard I bought for my MS DOS machine like 25 years ago. You don't need a "super computer" to use one either. It is child's play to program your keyboard to automatically press enter every so often.




    For clarity to others, this is what I'm referring to, and it's how you can essentially press enter a bunch of times to repeat syntheses.
    You're advocating for automation, that is against the rules actually. With the keyboard thing.
    (0)

  6. #6
    Player
    Join Date
    Nov 2015
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    1,552
    Quote Originally Posted by Typral View Post
    You're advocating for automation, that is against the rules actually. With the keyboard thing.
    What he is describing is a common feature in 3rd party controllers known as "Auto-Fire". No, using something like that which can only spam a single button/key is not against the rules.
    (1)
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  7. #7
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Typral View Post
    You're advocating for automation, that is against the rules actually. With the keyboard thing.
    It's not against the rules for me to use my hardware's built in functionality. And even if it was, to the PC it's just normal inputs. Gaming input devices today can do this at the hardware level. This isn't a bot or a script, it's just repeatedly mashing a key. Something any human being can do. And I do not advocate walking away and leaving the game unattended. I only advise it as a means to reduce the number of keys you have to press.

    These devices do not interact with the game software in any way. This is no different than putting a clamp on a controller button to hold it down.

    If you want to press the enter key 100 times to synth a couple stacks of items, be my guest. but my keyboard doesn't enable the game to play itself- it just saves me from carpal tunnel.

    FFXIV now lets you synthesize repeatedly with a simple checkbox ingame. Until SE does that for FFXI, I see no reason not to leverage my PC's innate ability to make that easier without any third party programs.

    (Disclaimer: I don't even craft much at all, much less actually use keyboard macros) but I don't appreciate the insinuation I'm some kind of cheater if I were to use my keyboard's built in features to ease a repetitive task.)

    I mean really: are turbo buttons on controllers cheating? I don't agree that it is. Turbo buttons are doing something I can do already, just without injuring my hand.

    By your logic, using in-game macro features to simplify tasks is against the rules, because it's no different- one ingame macro saves you from many dozens of keystrokes. You can in fact do *most* of this with ingame macros- it just doesn't reduce the number of keypresses by as large of a number.
    (2)
    Last edited by Alhanelem; 11-24-2019 at 09:39 AM.

  8. #8
    Player TullemoreAsuraFFXI's Avatar
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    Mar 2011
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    Bastok
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    307
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    Let me interject; I realized that people are still unfamiliar with all of the accommodations within the menu interface. You can do this with your mouse if you wish or of 'course the proper way to play FFXI with your keyboard. Anyhow from the Menu -> 5th selection down is *Synthesis*. Click on that. Another menu will appear, click on *History*. This will display your recent synthesis actions. Click on the recipe you'd like to repeat from that history list. As long as you have the required materials in your inventory when you select *Ok* it will repeat that synthesis.

    There is also a sub-menu to access from the synthesis history list that allows you to designate *Favorite* as you wish or *Unfavorite* (self-explanatory).
    (3)
    Last edited by TullemoreAsuraFFXI; 11-23-2019 at 01:57 PM.

  9. #9
    Player Seish's Avatar
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    Aug 2011
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    106
    Character
    Topshelf
    World
    Asura
    Main Class
    MNK Lv 99
    Dude I was about to post but your edit to your shorter post to this longer one killed it. As you said in that post, it is the communities to descide. I agree and with the success of WOW classic, and looking at how many posts on here, and in other forums, asking and pleading for this to be a thing suggests there is enough die hard players who want it. So what if people are gonna redo it. Games have something called replay value. It's why the used game market is huge.

    I have read the topics concerning the original build, but it wasn't called a build it was the source code. And as you said, that was heresay. You can have the original game history and run with that. But you cannot recreate the wheel easily outside of that without the source code. It's why they use the PlayStation 2 Devkits even when the PlayStation 2 is no longer supported.

    But look it seems you are invested in your character. No one is telling you not to. But if a classic came out, people could have multiple. And you see this with people that play on here and in Eden and Nasomi. It's a thing, people will play both. And I think that at the end of the day that's enough for us. But you also need to remember a company is in it for the money too. They have people that they have to pay, and if a game doesn't make it gets cut out. So if Square could make money on this and make the game relevant, as to what you pointed out that it has been brought up a lot in the past, then there should be strong consideration, on both sides, the merit of it. But the game can handle it and the infrastructure is there and would be invested if there is potential. Nasomi doubled in size the moment Ninja went there, for example. And who isn't to say in the age of streamers and professional gaming that it wouldn't take? I think it would.
    (0)

  10. #10
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    But look it seems you are invested in your character. No one is telling you not to. But if a classic came out, people could have multiple.
    I think you'll find that most people are / were invested in their characters to a point that they wouldn't want to start over for a classic server. And as I added to the previous post- You can easily make the game "classic" already, minus job adjustments and QOL additions. Just don't complete the level 80 limit break quest, and bam. You're locked to doing content a level 75 can do. Find some like minded friends and you're all set. You don't need a special server or mode.

    FFXI was just never a big enough game to begin with for a special server to be financially viable.
    (0)

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