Originally Posted by
Gwydion
You can name-drop any items you want with respect to Beastmaster, it doesn't mean you understand the mechanics of the job or what's currently wrong with the Beastmaster job. You named items that don't even enhance the pet's stats, but somehow it's "a powerhouse...for the pets dmg". Really? If you re-read what you wrote, do you honestly believe your own argument? Just to re-iterate: You effectively posted "word/item salad". Thank you for your contribution. I'm grateful to have conversations with other Beastmasters in a 17-year old game, in 2019, but your feedback is neither constructive, actionable or based on any factual merit.
For the 1,000th time: This is not a "fighting with pet" or "BSTs should stay back" issue. SE made this the focal point with their 7-yalm restriction and it's blind-siding the player base from the real issue.
The focal point of the Beastmaster conversation is that the mechanics imposed upon us for the Beastmaster job, are applied inconsistently in their current form. Period. End of story.
To make matters worse, you cannot execute Ready/Fight consistently depending on the size of your character, pet or enemy. You have no armor, gear, job abilities, traits or gifts to re-inforce their assertion that we must play as "front-line DDs". Beastmaster has nothing to compensate being forced into a 7-yalm restriction. If you're lucky enough to have 5/5 Lilith Armor, you can survive a bit longer....Great.....but you sacrifice pet stats when doing so. Let's not forget that only CORs can buff pets, not trusts, Geomancer bubbles, Bard songs OR ANY ARMOR SET BONUSES.
The job abilities Charm/Gauge/Tame are effectively useless in I-Level content. Beastmaster's shield skill caps at 300 and has no native dual wield. To maximize our Pet's DPS we have to use a non-ILVL axe and must set our TP to zero every 10 seconds. I guarantee this is purely by accident as SE couldn't have foreseen this situation when the Beastmaster distance nerf was introduced. We need an I-Level item with Ready recast -5, perhaps on a Beastmaster REMA and not Abyssea's weak weapons.
Come on my dude...Open your eyes. Bring a Beastmaster to Dynamis Divergence and see how your Pet behaves when a Statue stomps on everyone, you won't get Fight or Ready or Reward to activate to save your life. When your pet chances direction, you won't even be able to run to your pet, satisfy the 7-yalm timer to get one of those abilities to land.
Edit: I want to point out that you are entitled to your opinion and I appreciate your taking the time to share it, but I strongly believe that there is nothing bout the Beastmaster job TODAY that provides a sustainable play style (regardless of distance, pet size, where-ever you choose to stand, whatever subjob you choose, etc etc). IT. IS. BROKEN.....and being given the same pets as job adjustment is like "being given your own shirt back as a birthday present" ....Come on now.