Spells that could use adjustments to base potency and have more influence depending on Enhancing Magic Skill and/or uncap the upper limit 500 skill - Stoneskin, Phalanx, Gain/Boost stat spells, Barelement / Barstatus spells. In addition with Barstatus spells, can we get some sort of specific values how much Barstatus spells give and how they actually function?

Auspice and Enspells - I believe Enspells are fine as it is but the main problem rather is how Auspice and Enspells conflict and overwrite each other because the 2nd function from Auspice is exclusive to White Mages who gain Enlight effect while Afflatus Misery is active. Is there any chance to separate these two? Next is Enspell II's "Initial Attacks", can we abolish the restriction of "Initial Attacks" and make it function the same as Tier 1 Enspells?