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Thread: Enmity

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  1. #1
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    I like it a lot. If I understand correctly the basic idea is a variable cap, a enmity gain based on what you already have and faster VE. No idea whether it's feasible or not though.

    Some time ago I thought that differing caps per monster relative to their HP would be the way to go but I never did any research or prototyping to see if that was better.
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    Signature states "JP ONRY" in Japanese.

  2. #2
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    FFXI used to only have VE. CE was ninja patched into the game somewhere in 2006. I remember when it happened, that week we suddenly couldn't keep Kirin off the DD's anymore and nobody could understand why enmity had started acting all wonky.
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